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Fleshwerks

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The Fleshwerks.

The Fleshwerks is a large facility of the Scourge which is dedicated to the creation of abominations and flesh giants. It is located high above the Avalanche that rumbled down into Sholazar Basin. Even for a place controlled by the Scourge it is disgusting, with poison and plague bubbles everywhere, and undead fleshripper birds circle.[1] The Fleshwerks consists of several different areas, a flesh giant lab named the Sanctum of Reanimation, and an abomination lab with a cauldron area and a summoning area.

The Blackwatch is the quest hub of this area, used by both the Knights of the Ebon Blade and the Argent Crusade as a base of operations to shut down the Fleshwerks, in order to deprive the Lich King of a large component of his armies.

History

Wrath of the Lich King

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During the war against the Lich King, it was the blasphemous laboratory the Scourge used to construct massive mountains of flesh, the abominations. Here, they also built flesh giants from parts of the giants of Northrend, those enormous brutes served as unliving battering rams for the Scourge.[1]

At some point, the adventurer was sent here by Darkrider Arly to observe and dismantle the summoning altars in order to stop the flow of skeletal laborers.[2][3] After they placed orbs to observe the movement,[4] they were sent to destroy the Blood orbs and embalming fluids.[5] If the adventurer managed to find the Jagged Shard, they were instructed to gather more of these and give them to Crusader Olakin Sainrith. The Crusader told them that he had "never seen any metal like this in all of his battles against the scourge" and instructed them to smelt the metal in the furnaces beneath Malykriss: The Vile Hold, so they could identify,[6] as well as to capture more of the metal by killing the Runesmiths, in order to find out what the Scourge was doing with the metal.[7] After this they were sent on a preemptive strike to burn the corpses,[8] as well as to take out the ghoul mastermind Doctor Sabnok.[9]

In the laboratory, Father Kamaros could be found prisoner of the Scourge, and asked the adventurers to escort him to safety at the Blackwatch.[10][11]

Before the area was assaulted by both the Argent Crusade and Knights of the Ebon Blade forces, the adventure was sent to kill chained abominations in the laboratory.[12] They were then tasked to gather the remains of the slain Crusader Olakin Sainrith and revive him.[13][14] Their final mission involved killing Morbidus, the Fleshwerks' greatest accomplishment.[15]

Exploring Azeroth

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Following the war against the Jailer, the brothers Bronzebeard reported that the Fleshwerks remained under Scourge control; the undead still making more monsters of their own, though without driving purpose and at a much slower rate.[1]

Phases

When the quests are completed, the area does not become a base, like the Shadow Vault, but remains in conflict with the Knights of the Ebon Blade and the Argent Crusade.

Initial

The Scourge controls the area, skeletal laborers are being summoned constantly.

Crusaders vs Corpulent Horrors

Delivering the quest N [25-30] Killing Two Scourge With One Skeleton starts a new phase in the Fleshwerks. Corpulent Horrors and geists populate the area, being attacked by crusaders and Ebon Knight cavalry. The summonings have also stopped.

Final: Battling the Ebon Hand

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Patch changes

See also

References

External links