Black Arrow
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| Black Arrow | |
|---|---|
| |
| Properties | |
| Class | Hunter |
| School | Shadow |
| Cooldown | 10 seconds |
| Other information | |
| Improvements |
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| Related debuff | |
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Black Arrow is a Dark Ranger hunter hero talent.
Notes and trivia
- Black Arrow is one of the Dark Ranger hero unit's abilities in Warcraft III: The Frozen Throne. It increases the damage of the Dark Ranger's attacks, and enemies killed while the effect is active are raised as skeletal Dark Minions.
- Many dark rangers in World of Warcraft can use abilities by this name. Notably, Sylvanas Windrunner uses a Black Arrow ability during her encounter in the Sanctum of Domination.
- One of Sylvanas's abilities in Heroes of the Storm is called Black Arrows. When activated, it causes all of her attacks to briefly stun non-player enemies.
- Sylvanas uses a black arrow to stun the Lich King during the Escape from Arthas encounter in the Halls of Reflection.
- A version of Black Arrow existed in the original World of Warcraft beta, which dealt 150 Shadow damage, slowed the target by 30%, and drained 150 mana over 30 seconds. It was ultimately removed prior to launch.
Patch changes
Hotfix (2025-10-07):
- Damage reduced by 8% for Beast Mastery and 6% for Marksmanship. Does not affect PvP combat.
- Now deals 15% less damage in PvP combat.
Patch 11.2.0 (2025-08-05):
[The Bell Tolls]' previous effect is now baseline: now usable on enemies with greater than 80% health or less than 20% health.- Periodic damage is now a rolling periodic.
- Damage increased by 44%.
Hotfix (2025-03-25):
- Damage increased by 50%.
- Periodic effect duration increased to 14 seconds (was 10 seconds).
- Damage reduced by 15% in PvP combat for Marksmanship.
Patch 11.1.0 (2025-02-25):
- Damage increased by 26% for Beast Mastery, and 15% for Marksmanship.
- Fixed an issue causing Black Arrow to deal more damage than intended in PvE only.
Hotfix (2025-01-14): Fixed an issue where Black Arrow was dealing more damage than intended.
Patch 11.0.7 (2024-12-17): Damage increased by 15%.
Hotfix (2024-11-26): Damage increased by 12% in PvP combat.
Hotfix (2024-11-12): Damage decreased by 15% in PvP combat.
Hotfix (2024-11-06): Will now appropriately damage the primary target when out of combat.
Hotfix (2024-10-31):
- Fixed an issue where Black Arrow could hit targets that are breakable crowd controlled.
- Periodic damage will no longer cancel breakable crowd control.
Hotfix (2024-10-29): Damage reduced by 10%.
Hotfix (2024-10-24):
[Mastery: Sniper Training] no longer benefits Black Arrow twice.
Patch 11.0.5 (2024-10-22): Redesigned – You attempt to finish off a wounded target, dealing high Shadow damage and low Shadow damage over time for 10 seconds. Only usable on enemies with more than 80% health or less than 20% health. Now replaces
[Kill Shot]. Visual effects updated.
- Old: Fire a Black Arrow into your target, dealing (720% of Attack power) Shadow damage over 18 sec. Each time Black Arrow deals damage, you have a 10% chance to generate a charge of
[Aimed Shot]/
[Barbed Shot] and reduce its cast time by 50%.
- Old: Fire a Black Arrow into your target, dealing (720% of Attack power) Shadow damage over 18 sec. Each time Black Arrow deals damage, you have a 10% chance to generate a charge of
Patch 11.0.2 (2024-08-13): Re-added and redesigned as a row 1 Dark Ranger hero talent (was a level 30 Marksmanship talent): Fire a Black Arrow into your target, dealing (720% of Attack power) Shadow damage over 18 sec. Each time Black Arrow deals damage, you have a 10% chance to generate a charge of Barbed Shot/a 10% chance to generate a charge of Aimed Shot and reduce its cast time by 50%. Icon updated from
- Old: Fires a Black Arrow at the target, dealing (640% of Attack power) Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration. When you kill an enemy, the remaining cooldown on Black Arrow will reset.
- Old: Fires a Black Arrow at the target, dealing (640% of Attack power) Shadow damage over 8 sec and summoning a Dark Minion to taunt it for the duration. When you kill an enemy, the remaining cooldown on Black Arrow will reset.
Patch 8.0.1 (2018-07-17): Removed.
Hotfix (2017-04-17): Damage increased by 4%.
Hotfix (2017-01-17): Damage increased by 8%.
Patch 7.1.5 (2017-01-10): Now costs 10 Focus (was 40).
Hotfix (2016-07-25): Corrected bugs that caused many ranged player abilities (including Black Arrow) to auto-acquire a nearby target if used without an enemy targeted.
Patch 7.0.3 (2016-07-19): Now a level 30 Marksmanship talent (was a level 50 Survival ability). Redesigned.
- Previous effect: Fires a Black Arrow at the target, dealing (567% of Attack power) damage over 20 sec. Your Black Arrow periodic damage has a 20% chance to trigger
[Lock and Load], causing your next two Explosive Shots to cost no Focus and trigger no cooldown. When Black Arrow is dispelled, its cooldown is reset. (35 Focus cost, 24 sec cooldown)
- Previous effect: Fires a Black Arrow at the target, dealing (567% of Attack power) damage over 20 sec. Your Black Arrow periodic damage has a 20% chance to trigger
Hotfix (2015-07-20): Damage increased by 25%.
Patch 6.1.0 (2015-02-24): Now has a cooldown of 24 seconds (down from 30 seconds).
Hotfix (2014-10-17): Damage increased by 15%.
Patch 6.0.2 (2014-10-14):
- The effects of Lock and Load have been incorporated into Black Arrow: Your Black Arrow periodic damage has a 20% chance to trigger Lock and Load, causing your next two Explosive Shots to cost no Focus and trigger no cooldown.
- Black Arrow's cooldown is reset if it is dispelled.
Patch 5.2.0 (2013-03-05): Black Arrow now deals 10% more damage.
Patch 5.0.4 (2012-08-28): Now a level 50 Survival ability (was a tier 7 Survival talent).
Patch 4.3.2 (2012-01-31): Now ticks every 2 seconds for 20 seconds, as opposed to every 3 seconds for 15 seconds. The total damage dealt by the ability is unchanged.
Patch 4.2.0 (2011-06-28): Damage done has been increased by roughly 40%.
Patch 4.0.1 (2010-10-12): No longer increases the target's damage taken. Moved from tier 9 to tier 7 and now requires
[Wyvern Sting].
Patch 3.2.0 (2009-08-04): Ranks 5 and 6 training costs have been lowered significantly.
Patch 3.1.0 (2009-04-14): Added.
Other versions
Wrath Classic
Black Arrow - Black Arrow (6 ranks)
- Tier 9 Survival hunter talent
- 35 yd range
- 6% of base mana
- 30 seconds cooldown
- Instant
- Requires Ranged Weapon
- Fires a Black Arrow at the target, increasing all damage done by you to the target by 6% and dealing (10% of Ranged attack power + 785) Shadow damage over 15 sec. Black Arrow shares a cooldown with Trap spells.
Properties Class Hunter School Shadow Cooldown 30 seconds Other information Improvements
[Lock and Load],
[Resourcefulness],
[Sniper Training],
[T.N.T.],
[Trap Mastery]Related debuff - Magic
- Black Arrow
- All damage taken increased by 6%, and 157 Shadow damage every 3 seconds.
- Duration: 15 seconds
Cataclysm Classic
Black Arrow - Black Arrow
- Tier 7 Survival hunter talent
- 40 yd range
- 6% of base mana
- 30 seconds cooldown
- Instant
- Requires Ranged Weapon
- Fires a Black Arrow at the target, dealing 2852 Shadow damage over 20 sec. Black Arrow shares a cooldown with other Fire Trap spells.
Properties Class Hunter School Shadow Cooldown 30 seconds Talents Talent required
[Wyvern Sting]Other information Improvements
[Resourcefulness],
[Thrill of the Hunt],
[T.N.T.],
[Toxicology],
[Trap Mastery]Related debuff - Magic
- Black Arrow
- 285 Shadow damage every 2 seconds.
- Duration: 20 seconds
MoP Classic
Black Arrow - Black Arrow
- Level 50 Survival hunter ability
- 40 yd range
- 35 Focus
- 30 seconds cooldown
- Instant
- Requires Ranged Weapon
- Fires a Black Arrow at the target, dealing 1570 damage over 20 sec.
Properties Class Hunter School Shadow Cooldown 30 seconds Other information Level learned 50 Improvements
[Lock and Load],
[Trap Mastery]Related debuff - Magic
- Black Arrow
- 157 Shadow damage every 2 seconds.
- Duration: 20 seconds
External links
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