War-God Dokah
War-God Dokah | |
---|---|
Title | <Ward of Beasts> |
Gender | Male |
Race | Zandalari troll (Humanoid) |
Level | 35 Rare Elite |
Reaction | Alliance Horde |
Affiliation(s) | Zandalari Beast Ward |
Occupation | War-God |
Location | Isle of Giants |
Status | Killable |
War-God Dokah is a rare Zandalari warlord. He is a leading member of the Zandalari Beast Ward, a division of the Zandalari military dedicated to breeding, supplying and empowering beasts of war for conquest. He is found on a boat off the coast of the Isle of Giants surrounded by Zandalari Dinomancers.
Abilities
- Horrific Visage — Strikes fear in an enemy, causing it to flee in terror for 8 sec.
- Meteor Shower — Summons a shower of meteors, dealing Fire damage at the impact locations.
- Scarab Swarm — Summons a bevy of scarabs to attack the enemy.
- Thunder Crush — Crush enemies in a cone in front of the caster for 4330 Nature damage.
- Vengeful Spirit — Summons a vengeful spirit to assist the caster.
Drops
- [Big Bag of Zandalari Supplies]
- [Small Bag of Zandalari Supplies]
- [Stolen Celestial Insignia]
- [Stolen Golden Lotus Insignia]
- [Stolen Klaxxi Insignia]
- [Stolen Shado-Pan Insignia]
Tactics
War-God Dokah is arguably the strongest non-raid boss Rare mob in Pandaria. It is advisable to have a party of at least 3 when facing him, although classes like Beast Mastery Hunters have reportedly been able to solo him. Dokah hits the tank hard and wields all 5 abilities used by the Zandalari Warscouts and Zandalari Warbringers in tandem: Horrific Visage will cause Fear but can be easily interrupted. Meteor Shower will cause large meteors to rain down from above Dokah. Pan the camera back a ways and players should be able to see where the meteors are coming down before they get hit. Scarab Swarm summons about 10 small adds that can be easily aoe'd down. The death of these scarabs will trigger a warrior's [Victory Rush], allowing one to potentially heal himself to full. Thunder Crash is a powerful attack that hits in a cone directly in front of Dokah. Players must move quickly left or right out of the way to avoid major damage. Lastly, Vengeful Spirit will summon a ghost that moves slowly but hits for massive damage. This may prove a problem as one must keep moving to avoid the spirit, but may also aggro additional Zandalari Dinomancers on the deck of the boat while doing so. Clear as much of the deck as possible and kill Dukah as fast as possible to minimize interference from the Dinomancers.
Patch changes
- Patch 5.2.0 (2013-03-05): Added.