Auto Shot

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Auto Shot
Ability whirlwind.png
Properties
Class Hunter
School Physical
Cooldown None/Global Cooldown
Other information
Level learned 1
Improvements [Obsidian Arrowhead]

Auto Shot is a basic attack that allows hunters to fire their ranged weapons repeatedly until canceled. This will automatically activate when a hunter uses any offensive ranged ability.

Notes

  • The actual icon the player will see for the Auto Shot ability will be the icon for the ranged weapon in use. The icon shown on this page is a placeholder, shown when no ranged weapon is equipped.
  • There is a 0.5 sec delay between activating this ability and the first shot being fired, or firing the first shot after moving (when Auto Shot will not fire). Between shots, the time only depends on the hunter's weapon speed and haste, just like the auto melee attack.
  • Auto Shot has a built-in 15% ranged haste effect.
  • Since it is a spell in itself, attempting to use a macro which activates multiple abilities will prevent one or possibly more than one of the abilities from being activated (in other words, you will receive the error message "Another action is in progress").
  • This ability disappears from the spellbook upon speccing into the Dark Ranger hero tree, but will still function normally when attacking enemies.

Patch changes

  • The War Within Patch 11.0.2 (2024-08-13): No longer deals 15% increased damage in PvP combat.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Minimum range removed.
  • Cataclysm Patch 4.0.6a (2011-02-11): Auto Shot was not firing while the hunter was moving under certain conditions. Auto Shot should now always function correctly while the hunter is moving.
  • Cataclysm Patch 4.0.6 (2011-02-08): Auto Shot can now be used while moving.
  • Cataclysm Patch 4.0.1 (2010-10-12): Max range increased to 40 yd, up from 35 yd.
  • Wrath of the Lich King Patch 3.1.0 (2009-04-14): 15% ranged haste is now built into the hunter's Auto Shot.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Auto Shot will now continue to fire even while casting other ranged abilities (such as [Steady Shot]).
  • Burning Crusade Patch 2.4.0 (2008-03-25): Equipping a thrown weapon while in the middle of an Auto Shot will no longer cause animation issues.
  • Burning Crusade Patch 2.3.0 (2007-11-13): Minimum range reduced to 5 yd., down from 8 yd.
  • Burning Crusade Patch 2.1.0 (2007-05-22): Hunters now have a UI option Auto Attack/Auto Shot that if turned off means that the hunter will not automatically switch between ranged attack and melee attack difficulty when the range changes.
  • Burning Crusade Patch 2.0.6 (2007-01-23): Auto Shot will be automatically enabled if the Hunter steps out of melee range while in combat with target.
  • World of Warcraft Patch 1.8.0 (2005-10-10): Auto Shot is now canceled when you die.
  • World of Warcraft Patch 1.7.0 (2005-09-13): Fixed a bug where switching targets would cancel Auto Shot. Switching targets should now continue firing on the newly acquired target.

Other versions

  • Classic

    Auto Shot
    Ability whirlwind.png
    Properties
    Class Hunter
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 1
  • BC Classic

    Auto Shot
    Ability whirlwind.png
    Properties
    Class Hunter
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 1
    Improvements [Concussive Barrage], [Rapid Killing]
  • Wrath Classic

    Auto Shot
    Ability whirlwind.png
    • Auto Shot
    • Level 1 hunter ability
    • 35 yd range
    • Instant
    • Requires Ranged Weapon
    • Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed.
    Properties
    Class Hunter
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 1
    Improvements [Wild Quiver]
  • Cataclysm Classic

    Auto Shot
    Ability whirlwind.png
    • Auto Shot
    • Level 1 hunter ability
    • 40 yd range
    • Instant
    • Requires Ranged Weapon
    • Automatically shoots the target until cancelled. Ranged attacks fired by a Hunter all have 15% increased attack speed.
    Properties
    Class Hunter
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 1
    Improvements [Go for the Throat]

External links