Scorpid Sting (hunter ability)
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The subject of this article was removed from World of Warcraft in patch 4.0.1.
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Scorpid Sting | |
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Properties | |
Class | Hunter |
School | Nature |
Cooldown | None/Global Cooldown |
Other information | |
Level available | 22 |
Requirements | Ranged Weapon |
Related debuff | |
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- "How do you expect to fight when you are too weak to pick up your sword?"
—Bordrak Barrelblast[1]
Scorpid Sting is a ranged ability that reduces the target's chance to hit with melee and ranged attacks by 3%.
It cost 60 to train at level 22.
Talents
Tips and tactics
- The old version of Scorpid Sting was of dubious utility, and was rarely used (it reduced agility and strength by a static amount). The new version may deserve a second look. When used against fast hard-hitting melee mobs, it can make a significant difference to damage taken by a tank. When a mob is dealing several thousand damage per hit, an increased miss rate greatly matters.
- Scorpid Sting does not apply to spell hit, and is useless against casters. However, using Scorpid Sting against Warriors and Rogues should be considered.
- Scorpid Sting does not stack. If there are multiple hunters in the group or raid, designate one to use Scorpid Sting when appropriate. Additionally, it does not stack the hit reduction effect from [Insect Swarm].
- Scorpid Sting doesn't cause damage, and so won't break various crowd control effects (like [Freezing Trap] or [Polymorph]) unlike [Serpent Sting]. Since only one sting can be active at a time, this can be useful for removing Serpent Sting.
Patch changes
- Patch 4.0.1 (2010-10-12): Removed.
- Patch 3.0.2 (2008-10-14): Now reduces the target's chance to hit by 3% (down from 5%). Tooltip now indicates this only applies to melee and ranged attacks. No longer stacks with similar debuffs.
- Patch 2.0.1 (2006-12-05): Redesigned and reduced to one rank (down from 4).
- Previous ability: Stings the target, reducing Strength and Agility by 20/29/45/68 for 20 sec. Only one Sting per Hunter can be active on any one target.
- Previous ability: Stings the target, reducing Strength and Agility by 20/29/45/68 for 20 sec. Only one Sting per Hunter can be active on any one target.
- Patch 1.4.0 (2005-04-19): Fixed a bug where it was not considered a poison. It can now be removed by poison curing effects.
References
See also
- Scorpid Sting, TCG card
External links
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