Nerubian Tower (Warcraft III)
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Nerubian Tower | |
---|---|
Statistics | |
Hit points | 600 |
Level | 1 |
Gold |
100 ![]() |
Lumber |
20 ![]() |
Food |
Produces 10 ![]() |
Build time | 30 sec. |
Repair time | 35 sec. |
Hotkey | N |
Combat | |
Weapon(s) | Frost Attack |
Normal attack | 9-10 (9.5 avg) |
Can attack | Ground, Structure, Debris, Air, Item, Ward |
Range | 70 |
Attack type | Normal |
Cooldown | 1.00 sec. |
Weapon type | Missile |
Armor Type | Fortified |
Armor | 5 |
Day Sight | 160 |
Night Sight | 80 |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
The Nerubian Tower is an upgrade from the Ziggurat. It deals cold damage and slows enemy units.[1]
It is named after the towers of Azjol-Nerub, which were destroyed in the War of the Spider.
Spells and abilities
Frost Attack (Passive)
- Adds a cold effect to this unit's attacks that slows enemy units'
- movement speed by 50% and attack speed by 25%.
- Lasts 5 seconds.
Hidden abilities
- Blight Growth
- Creates Blight around the building once if finished construction.
- Blight grows within a 76.8 area radius.
Notes
NEVER stack these over Spirit Towers. Two or three is enough; their main purpose is to slow enemy units, while Spirit Towers deal substantially more damage.
Patch changes
Patch 1.17 (2004-09-20): Frost Attacks now properly affect magic-immune units.
Patch 1.10 (2003-07-03): Nerubian Tower damage reduced to 1d2 + 8 from 1d2 + 10.
Patch 1.07 (2003-07-01): Added.
References
- ^ Blizzard Entertainment. Warcraft III: The Frozen Throne manual, 14.
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