Killing Spree

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Killing Spree
Ability rogue murderspree.png
  • Killing Spree
  • Row 10 Outlaw rogue talent
  • 10 yd range
  • 45 Energy
  • 1.5 min cooldown
  • Instant
  • Requires Melee Weapon
  • Finishing move that teleports to an enemy within 10 yds, striking with both weapons for Physical damage. Number of strikes increased per combo point.

    100% of damage taken during effect is delayed, instead taken over 8 sec.

    1 point  : (160% of Attack power) over 0.40 sec
    2 points: (240% of Attack power) over 0.80 sec
    3 points: (300% of Attack power) over 1.20 sec
    4 points: (360% of Attack power) over 1.60 sec
    5 points: (420% of Attack power) over 2.00 sec
Properties
Class Rogue
School Physical
Cooldown 1.5 minutes
Talents
Talent required [Summarily Dispatched] or [Fan the Hammer]
Improvements [Restless Blades]
Related buffs
  • Killing Spree
  • Attacking an enemy every 0.30 sec.
  • Duration: 2 seconds

  • Killing Spree
  • Absorbing all damage.
  • Duration: 3 sconds

  • Killing Spree
  • Taking damage every 0.5.
  • Duration: 8 seconds

Killing Spree is an Outlaw rogue talent. It is an instant rogue ability that allows the rogue to deal a large amount of burst damage to an enemy (several enemies with [Blade Flurry] in their range).

Notes

  • Killing Spree works with [Blade Flurry], so popping both will make the rogue attack additional targets instead of focusing on the rogue's main target.
  • Killing Spree also deals incredible damage to single targets and quite often is more effective and reliable when other targets are not in range.
  • Since Killing Spree uses weapon damage, it deals more damage with slow weapons.
  • During Killing Spree, you continue to melee. Your melee swings will benefit from the 50% damage bonus provided by Killing Spree, and you should further enhance this by using [Slice and Dice].
  • [Adrenaline Rush]'s 20% increase to attack speed will also enhance your melee swings during Killing Spree, but since you cannot use abilities while Killing Spree is active, you will waste the potential DPS boost provided by the energy regeneration bonus during that time.
  • While Killing Spree is active, all enemies will de-target the rogue, practically rendering the rogue immune to direct damage abilities. Area of Effect attacks and existing Damage over Time debuffs will still damage the rogue.

Patch changes

  • Dragonflight Patch 10.2.0 (2023-11-07):
    • Now a finishing move, increasing number of total strikes per combo point (1 strike + 1 per combo point spent).
    • Damage increased by 66%.
    • No longer reduces damage taken during effect.
    • Now causes 100% of damage taken during effect to be delayed, instead taken over 8 seconds.
    • Haste now affects Killing Spree's duration, reducing the time between strikes.
    • Base delay (before Haste) between strikes reduced to 0.3 seconds per combo point (was 0.4 seconds).
    • Self damage is now reduced during [Cheat Death].
    • Moved to the capstone location on the tree (was row 8). No longer a choice node with [Dreadblades].
    Old: Teleport to an enemy within 10 yards, attacking with both weapons for a total of (576% of Attack power) Physical damage and taking 35% reduced damage over 2 sec. While Blade Flurry is active, also hits up to 4 nearby enemies for 100% damage.
  • Dragonflight Patch 10.1.0 (2023-05-02): Damage increased by 5% in PvP combat.
  • Dragonflight Patch 10.0.5 (2023-01-24): Now reduces damage taken by 35% while active.
  • Dragonflight Hotfix (2022-11-28): Damage is no longer reduced by 20% in PvP combat.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 8 Outlaw talent (was a level 50 Outlaw talent).
  • Shadowlands Patch 9.0.1 (2020-10-13): Now capped at 4 additional targets while [Blade Flurry] is active. Now available at level 50 (was 90).
  • Battle for Azeroth Hotfix (2018-09-07): Damage reduced by 20% when engaged in combat with enemy players.
  • Legion Hotfix (2017-04-17): Damage of Killing Spree increased by 4%.
  • Legion Patch 7.2.0 (2017-03-28): Increased the damage of Killing Spree by 3.5%.
  • Legion Patch 7.0.3 (2016-07-19): Changed from a level 80 ability to a level 90 talent. No longer causes the rogue to be immune to roots and snares while active.
  • Warlords of Draenor Hotfix (2015-06-30): Killing Spree no longer provides immunity to Crowd Control abilities, regardless of Battle Fatigue.
  • Warlords of Draenor Hotfix (2015-06-29): Killing Spree should now correctly only provide immunity to roots, snares, and knockback effects.
  • Warlords of Draenor Patch 6.2.0 (2015-06-23): Now only grants immunity to root and snare effects and the effect is now cancelled if the Rogue is affected by other crowd-control effects.
  • Warlords of Draenor Hotfix (2014-10-30): Should no longer cancel or end prematurely if one of their targets is immune to damage.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): No longer increases all damage done for the duration. Its damage has been increased to compensate.
  • Mists of Pandaria Hotfix (2013-09-18): Killing Spree's range is no longer being incorrectly modified by Blade Flurry.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): Targeting has been changed. If Blade Flurry is not active, Killing Spree will now hit the Rogue's target 7 times or pick the closest eligible target if none had been selected. Killing Spree will continue to work as it has while Blade Flurry is active.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Attacks done increased from 5 to 7 and all damage done for the duration increased from 20% to 50%. Now a level 80 Combat ability (was a Tier 7 Combat talent).
  • Cataclysm Hotfix (2011-12-02): Killing Spree should no longer return a script error when only stealthed targets are nearby.
  • Cataclysm Patch 4.0.1 (2010-10-12): Moved to Tier 7 (was Tier 11).
  • Wrath-Logo-Small.png Patch 3.3.0 (2009-12-08): Entering a vehicle will now cause this ability to halt, and attempting to use it while on a vehicle will result in an error message.
  • Wrath-Logo-Small.png Patch 3.2.0 (2009-08-04): Error message when no targets are in range has been changed to "Out of Range."
  • Wrath-Logo-Small.png Patch 3.1.0 (2009-04-14): Now also increases all damage done by the rogue while active by 20%.
  • Wrath-Logo-Small.png Patch 3.0.8 (2009-01-20): This ability no longer breaks stealth if it fails due to all targets being out of range.
  • Wrath-Logo-Small.png Patch 3.0.3 (2008-11-04): Instead of making the rogue untargetable, now causes all players to lose targeting on the rogue and the rogue to be unstoppable during its duration.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

External links