- Shattering Throw
- Row 5 warrior talent
- 30 yd range
- 3 min cooldown
- 1.5 sec cast
- Requires Melee Weapon
- Hurl your weapon at the enemy, causing [(Attack power * 1.0) * (1 + Versatility)] Physical damage, ignoring armor, and removing any magical immunities. Deals up to 500% increased damage to absorb shields.
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Properties |
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Class |
Warrior |
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School |
Physical |
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Cooldown |
3 minutes |
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Talents |
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Talent required |
[Frothing Berserker] |
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Improvements |
[Demolition] |
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Shattering Throw is a row 5 warrior class talent that deals ranged damage or removes any invulnerabilities.
It is an exclusive choice node with [Wrecking Throw].
Tips and tactics
- This ability is commonly used to remove a paladin's [Divine Shield] and a mage's [Ice Block]. These spells generally cannot be removed; only Shattering Throw and a priest's glyphed [Mass Dispel] can remove them.
- One of the few ranged attacks available to warriors, especially when rooted.
- With a 5-minute cooldown, this is often saved until its immunity removing effect is required. However, it can also be useful for its ranged damage.
- Shattering Throw first attempts to deal damage before removing any immunities. For this reason it is common to see 'Immune' messages when using this on immune targets, despite the ability correctly removing the target's immunity.
Patch changes
- Patch 10.0.2 (2022-11-15): Shattering Throw now correctly removes immunities.
- Hotfix (2022-10-31): Fixed an issue where Shattering Throw was not removing immunities.
- Patch 10.0.0 (2022-10-25): Now a row 5 class talent (was a level 41 baseline ability).
- Hotfix (2021-11-30): Shattering Throw will no longer deal extra damage beyond the absorb shield when breaking large absorbs.
- Patch 9.0.1 (2020-10-13):
- Readded as a baseline ability for all specializations.
- In addition to its former effects, now also ignores armor and deals increased damage to absorption shields.
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14):
- Shattering Throw no longer reduces the armor of the target; it only does damage and breaks immunities.
- It also is no longer learned via any specialization, but instead through a new Major Glyph, [Glyph of Shattering Throw].
- Patch 5.4.0 (2013-09-10): No longer costs rage.
- Patch 5.0.4 (2012-08-28): Can now be used in any stance.
- Patch 3.3.3 (2010-03-23): This ability can now be a critical strike.
- Hotfix (2009-04-21): Shattering Throw will no longer consume an extra 25 rage.
- Patch 3.1.0 (2009-04-14): Added.
External links