- For other uses, see Lacerate (disambiguation).
- Lacerate
- Level 38 Guardian druid ability
- Melee range
- Instant
- Requires Bear Form
- Lacerates the enemy target, dealing (120.9% of attack power) bleed damage and an additional (153% of attack power) over 15 sec. Stacks up to 3 times.
Generates 2 Rage and has a 25% chance to reset the cooldown on Mangle.
|
Properties |
---|
Class |
Druid |
---|
School |
Physical |
---|
Cooldown |
None/Global Cooldown |
---|
Other information |
---|
Level learned |
38 |
---|
Affects |
[Mangle], [Pulverize] |
---|
Improvements |
[Ursa Major], [Primal Fury] |
---|
Related debuff |
---|
|
Lacerate is a Guardian druid ability, learned at level 38. It applies a stacking bleed effect and has a chance to reset the cooldown on [Mangle] when dealing damage.
Improvements
Notes
- Lacerate can crit, which increases the threat caused.
- Reapplying Lacerate renews the DoT debuff to its full 15-second duration.
Tips and tactics
- Very good skill for single target tanking. The tanking rotation generating the most threat is: [Mangle] as often as possible; while Mangle is on cooldown, use Lacerate; if you still have excess rage, use [Maul] in parallel.
- When tanking multiple mobs at once, [Thrash] is usually a better choice than Lacerate.
Patch changes
- Patch 6.0.2 (2014-10-14):
- Now available only to Guardian Druids.
- Multistrikes from periodic bleed effect grants the [Ursa Major] effect.
- Now generates 2 Rage, has no cooldown (down from 3 sec), and the periodic bleed effect triggers every 1 sec (down from 3 sec).
- Patch 5.0.4 (2012-08-28): Now also has a 25% chance to reset the cooldown on Mangle.
- Patch 4.1.0 (2011-04-26): Bonus threat has been removed and replaced with increased initial damage done.
- Hotfix (2010-11-24): The damage done by Lacerate has been reduced by approximately 17%.
- Patch 2.4.0 (2008-03-25): This ability now deals additional damage based on the attack power of the Druid.
- Introduced attack power scaling: Every 20 Attack Power adds 1 damage, per stack, over 15 seconds. Mangle further enhances this value.
- Patch 2.2.0 (2007-09-25): The damage from this ability will now stack properly when two different characters are applying Lacerate to a target.
- Patch 2.1.0 (2007-05-22): The tooltip has been adjusted to indicate it does initial bleed damage when the ability first lands.
- Hotfix (2007-03-06): The Druid ability Lacerate now deals a small amount of instant damage, generating threat, against bleed immune creatures.
- Patch 2.0.1 (2006-12-05): Added.
See also
External links
es:Lacerar