Ice Armor

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Ice Armor
Spell frost frostarmor02.png
  • Ice Armor (4 ranks)
  • Level 30 mage ability
  • 240 Mana
  • Instant
  • Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
Properties
Class Mage
School Frost
Cooldown None/Global Cooldown
Other information
Level learned 30
Improvements [Frost Warding]
Related buff
  • Magic
  • Ice Armor
  • Increases Armor by 290, Frost resistance by 6 and may slow attackers.
  • Duration: 30 minutes
Related debuff
  • Magic
  • Chilled
  • Movement slowed by 30% and time between attacks increased by 25%.
  • Duration: 5 seconds

Ice Armor is a mage spell that grants a self buff which increases armor and frost resistance, and has a chance to snare attackers. Enemies that attack with melee have a chance to become chilled, slowing their movement and attack speed. This is an improved version of [Frost Armor].

Rank Armor Frost resist Level Cost
1 290 6 30 80s
2 380 9 40 1g 50s
3 470 12 50 3g 20s
4 560 15 60 4g 20s
5 645 18 69 11g
6 930 40 79 15g

Notes

The secondary effects are a 30% snare and a 25% [Slow] in a debuff called "Chilled".

The amount of frost resistance granted is the same amount granted by similar ranks of [Mage Armor], which gives resistance to all schools.

It is possible for an enemy to resist the secondary effects, which are bundled into one debuff called "Chilled". You'll see "attacking mob resists your Chilled".

Only one armor self-buff can be active at a time.

Tips and tactics

The snare effect means never having to fight aggressive mobs you'd rather run past, assuming they don't resist every time. On foot, a chasing creature will get in 2 or 3 hits (some things run faster and swing faster than others) before you outpace them; mounted characters will be hit a single time before getting away. A very good thing to be able to do.

Patch changes

  • Cataclysm Patch 4.0.1 (2010-10-12): Merged into [Frost Armor].
  • Burning Crusade Patch 2.4.3 (2008-07-15): No longer a Magic effect and cannot be dispelled.
  • Burning Crusade Patch 2.1.0 (2007-05-22): Rank 5 will now still trigger a chill effect when all damage received is prevented by a damage shield, such as [Mana Shield].
  • World of Warcraft Patch 1.12.0 (2006-08-22): Chilled effect: Due to the haste effect change, the tooltip has been changed to 25%.
  • World of Warcraft Patch 1.8.0 (2005-10-10): Fixed a bug where the Chilled effect caused by Ice Armor was not removed properly when shapeshifting.
  • World of Warcraft Patch 1.6.0 (2005-07-12): Targets that are immune to movement slowing effects will no longer be affected by the Chill's movement slowing effect. Targets will still have their melee attack speed reduced.
  • World of Warcraft Patch 1.3.0 (2005-03-07): Mana cost reduced.

Other versions

  • BC Classic

    Ice Armor
    Spell frost frostarmor02.png
    • Ice Armor (5 ranks)
    • Level 30 mage ability
    • 240 Mana
    • Instant
    • Increases Armor by 290 and frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
    Properties
    Class Mage
    School Frost
    Cooldown None/Global Cooldown
    Other information
    Level learned 30
    Improvements [Frost Warding]
    Related buff
    • Ice Armor
    • Increases Armor by 290, Frost resistance by 6 and may slow attackers.
    • Duration: 30 minutes
    Related debuff
    • Magic
    • Chilled
    • Movement slowed by 30% and time between attacks increased by 25%.
    • Duration: 5 seconds
  • Wrath Classic

    Ice Armor
    Spell frost frostarmor02.png
    • Ice Armor (6 ranks)
    • Level 30 mage ability
    • 24% of base mana
    • Instant
    • Increases Armor by 290 and Frost resistance by 6. If an enemy strikes the caster, they may have their movement slowed by 30% and the time between their attacks increased by 25% for 5 sec. Only one type of Armor spell can be active on the Mage at any time. Lasts 30 min.
    Properties
    Class Mage
    School Frost
    Cooldown None/Global Cooldown
    Other information
    Level learned 30
    Improvements [Frost Warding]
    Glyphs  [Glyph of Frost Armor],  [Glyph of Ice Armor]
    Related buff
    • Ice Armor
    • Increases Armor by 290, Frost resistance by 6 and may slow attackers.
    • Duration: 30 minutes
    Related debuff
    • Magic
    • Chilled
    • Movement slowed by 30% and time between attacks increased by 25%.
    • Duration: 5 seconds

External links

Rank 1 Rank 4
Rank 1 Rank 5
Rank 1 Rank 6