Blood Crystals
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Blood Crystals | |
---|---|
Start | Blood Crystal |
End | High Chief Stillpine |
Level | 1-30 |
Category | Azuremyst Isle |
Experience | 625 |
Rewards | 3 90 |
Previous | [1-30] Search Stillpine Hold |
Next | [1-30] The Kurken is Lurkin' |
Blood Crystals is part of the Stillpine Hold quest chain.
Objectives
Speak with High Chief Stillpine at Stillpine Hold.
Description
On the surface, the crystal appears to be a piece of the Exodar. Something has gone terribly wrong with this crystal, however, as it is blood red and rapidly dissolving into the water supply of the cave.
This may explain the unusually aggressive behavior of the creatures in Azuremyst. Return to High Chief Stillpine with this information.
Rewards
You will receive:
- 625 XP
- 3 90
Completion
These blood crystals that you saw; my scouts have seen many more to the north.
I thank you for aid but now ask that you leave me to confer with the elders. I will call for you once I have spoken with the other elders of the village.
Notes
- Upon accept
- The sound of footsteps shuffling echo throughout the cave.
Progression
- [1-30] Learning the Language
- [1-30] Totem of Coo
- [1-30] Totem of Tikti
- [1-30] Totem of Yor
- [1-30] Totem of Vark
- [1-30] The Prophecy of Akida
- [1-30] Stillpine Hold
- [1-30] Beasts of the Apocalypse!
- Side chain:
- [1-30] Murlocs... Why Here? Why Now?
- [1-30] Gurf's Dignity (item drop)
- Side chain:
- [1-30] Search Stillpine Hold
- Side quest: [1-30] Chieftain Oomooroo
- [1-30] Blood Crystals
- [1-30] The Kurken is Lurkin'
- [1-30] Warn Your People & [1-30] The Kurken's Hide
Patch changes
- Patch 2.0.3 (2007-01-09): Added.