Absorb

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For the Pet Battle ability, see [Absorb].

Absorption is a wide avoidance mechanic available to both NPCs and players. It is most commonly triggered by spells and items.

Absorb can be general or school-specific. Spells such as [Power Word: Shield], [Sacrifice], or [Ice Barrier] allow general absorption (Physical and all spell schools). Items such as Fire Protection Potions and spells such as [Frost Ward] allow absorption of a specific spell school.

Absorbing the damage of a spell does not make the player avoid the secondary effects of a spell (such as snares, etc.), except for pushback.

See also