Potion
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A potion (or just pot) is an item that a character can drink that will apply an effect to the imbiber, or restore some of their resources. Potions can be created by characters with the alchemy profession, available as drops or from vendors. Elixirs provide stat improvements while potions provide other effects.
Common potion classifications:
- Potion - Consumed to provide an immediate effect - e.g. [Healing Potion]
- Elixir - Similar to potions with differing effects that have mostly longer durations - e.g. [Noggenfogger Elixir]
- Flask - A more powerful type of elixir in which effects persist through death - e.g. [Spectral Flask of Power]
- Phial - A Flask-like potion with a 30-minute duration that persists through death - can be consumed twice to increase the duration to an hour - e.g. Phial of Elemental Chaos
In lore
This section is a lore stub. |
- Nathanos Blightcaller offers the adventurer a vial of [Blightcaller's Easy Death] in preparation for [10-60] The Stormwind Extraction.
Notes
- Health/Mana Potions used to have a chance to randomly "crit", increasing its utility by 50%. This no longer occurs in modern WoW. [citation needed]
- Potion cooldowns used to not start until combat concluded. This caused a strategy of "pre-potting", or consuming a potion before a boss encounter in order to use a potion again later. This behavior was removed in patch 9.0.1, and the potion cooldown moved to 5 minutes.
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