Overlord (Doom Guard)
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Overlord | |
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Base unit | Doom Guard |
Faction | Tomb Guardians |
Statistics | |
Hit points | 950 |
Hit point regeneration | Always |
Hit point regeneration rate | 0.50 HP/sec. |
Mana | 500 |
Mana Regeneration rate | 1.25 Mana/sec. |
Level | 6 |
Collision Size | 48 |
Combat | |
Secondary attack | 22-27 (24.5 avg) |
Can attack | Ground |
Range | 12.8 |
Attack type | Chaos |
Cooldown | 1.50 sec. |
Weapon type | Normal |
Armor Type | Heavy |
Armor | 3 |
Day Sight | 140 |
Night Sight | 80 |
Movement Speed | Fast (270) |
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.
- Not to be confused with Overlord (Warcraft III).
A weaker Doom Guard that appears in The Tomb of Sargeras.
Spells and abilities
War Stomp
- Slams the ground, dealing damage to nearby enemy land units and stunning them.
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Rain of Fire
- Calls down waves of fire that damage units in an area. Each wave deals 25 damage. Lasts for 6 waves.
Cooldown | Mana Cost | Range | Area of Effect | Effect |
---|---|---|---|---|
12 sec. | 125 | 80 | 20 | 6 waves at 25 damage each. |