Opulence
- For the Broker in Oribos, see Opulence Ba'hare.
Opulence | |||||||||||||||||||||
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Race | Golem (Aberration / Elemental) | ||||||||||||||||||||
Level | ?? Boss | ||||||||||||||||||||
Reaction | Alliance Horde | ||||||||||||||||||||
Location | Halls of Opulence, Battle of Dazar'alor | ||||||||||||||||||||
Status | Killable | ||||||||||||||||||||
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Opulence is the fourth boss in the Battle of Dazar'alor raid. In this encounter, the Alliance faces off against the enchanted treasures of the Zandalari Empire.
This encounter is part of the Battle of Dazar'alor raid where Horde characters are transformed into soldiers of the Alliance.
Adventure Guide
Long ago, King Dazar had his golden treasury enchanted so that would rise against anyone except its rightful owner. Many an unsuspecting thief has been slain by the very riches they coveted, serving as an important lesson to those who would steal from the throne.
Overview
In order to survive the battle with the Opulence, players must split their raid into two groups and battle through trapped hallways guarded by ancient Zandalari constructs to loot the Zandalari Crown Jewels, using their magical power to overcome the Guardian's overwhelming strength.
Damage Dealers
- Quickly kill Spirits of Gold before Gold Burst becomes overwhelming.
- Select a Zandalari Crown Jewel that interacts well with your role in the encounter and class abilities.
- Stack with players to divide the damage of Coin Shower.
Healers
- Ensure enough healers pick up the Amethyst of the Shadow King to keep the raid protected with Shadow Touched.
- Dispel Hex of Lethargy before players need to move.
Tanks
- Position Yalat's Bulwark of the Hand of In'zashi with plenty of room to their left and right so players can dodge Crush.
- It is very difficult to survive against Opulence without the Diamond of the Unshakeable Protector. Swap tanks when the current tank is afflicted by Depleted Diamond.
- Coin Sweep inflicts heavy damage to Opulence's current tank.
Abilities
The Zandalari Crown Jewels
If the Alliance has any hope of defeating Opulence, they must use the enchanted Zandalari Crown Jewels to aid in their assault. Each player may take only one of the jewels.
- Thief's Bane — Stealing one of the Zandalari Crown Jewels applies the Thief's Bane, inflicting Shadow damage after 30 sec.
- Diamond of the Unshakeable Protector — Absorbs 50% of all incoming damage, up to a maximum of 300% of the player's maximum health in damage. When the absorption is broken, the Diamond becomes Depleted.
- Tailwind Sapphire — Your heals grant their targets Tailwinds.
- Amethyst of the Shadow King — Increases Haste by 50%, and heals apply Shadow-Touched.
- Ruby of Focused Animus — Damage dealt will apply Focused Animus. However, this effect can not occur on a given target more than once every second.
- Topaz of Brilliant Sunlight — When no players are standing nearby, gain Incandescence. If any players are standing nearby, you will lose stacks of Incandescence.
- Emerald of Earthen Roots — While standing still, you will gain stacks of Earthen Roots. While moving, you will rapidly lose stacks of Earthen Roots.
- Opal of Unleashed Rage — Each new creature you attack while holding the Opal grants a stack of Unleashed Rage.
Stage One: Raiding the Vault
The Alliance must avoid traps and defeat the guardians of the Crown Jewels to gain their power.
- The Hand of In'zashi
- Crush — Smashes the ground with one of its arms, inflicting Physical damage to all players, and additionally inflicting Physical damage and stunning players on that side of the caster for a short duration.
- Volatile Charge — Applies a volatile charge to players, inflicting Nature damage every 1 sec for 8 sec. When the effect ends, players will expel their charge, inflicting Nature damage to nearby players. Expelled charges periodically inflict Nature damage to enemies within 6 yards.
- Consuming Flame — Ignites one of the rooms in the Halls of Opulence, preventing intruders from fleeing by covering the ground in a Creeping Blaze.
- Overload — Overloads at low health, periodically damaging random players and empowering either Flames of Punishment or Volatile Charge.
- Yalat's Bulwark
- Crush — Smashes the ground with one of its arms, inflicting Physical damage to all players, and additionally inflicting Physical damage and stunning players on that side of the caster for a short duration.
- Flames of Punishment — The construct unleashes a series of cones of flame, each inflicting Fire damage immediately and Fire damage every 2 sec, for 8 sec to all players hit.
- Consuming Flame — Ignites one of the rooms in the Halls of Opulence, preventing intruders from fleeing by covering the ground in a Creeping Blaze.
- Overload — Overloads at low health, periodically damaging random players and empowering either Flames of Punishment or Volatile Charge.
- Traps — Traps line the hallways of the Zandalari treasure vaults.
- Flame Jet — A jet of flame erupts from a trapped vault, inflicting Fire damage every 2 sec to players standing in its path.
- Ruby Beam — The trapped Ruby creates a beam of blazing energy, following a targeted player and leaving Scorching Ground in its wake.
- Scorching Ground — Inflicts Fire damage every 2 sec.
- Pulse-quickening Toxin — Inflicts increasing Nature damage. If the victim is below 50% health when Pulse-quickening Toxin deals damage, they will gain Quickening Pulse.
- Quickened Pulse — Increases Haste, Critical Strike, Mastery and Versatility for 10 sec.
- Hex of Lethargy — Place a hex on the target, inflicting periodic damage while moving.
- Chaotic Displacement — An Arcane Trap periodically swaps the positions of players in the Halls of Opulence. After teleporting, players deal 100% less damage and take 100% less damage for 10 sec or until moving.
Stage Two: Toppling the Guardian
- Hoard Power — When Opulence is engaged, it will attempt to Hoard Power from the constructs. If they are alive when his cast finishes, it will gain 100% increased damage done and 100% increased health for each of the constructs still alive, killing the constructs.
- Liquid Gold — Covers a player in Liquid Gold, inflicting Fire damage every 3 sec for 12 sec. When removed, creates a pile of Molten Gold at the player's location.
- Spirits of Gold — Summons several Spirits of Gold.
- Spirit of Gold — Spirits of Gold move to the edges of the boss' platform and begin to Channel Gold.
- Channel Gold — Begins to channel gold from the Zandalari Treasure vault, causing increasing amounts of gold to burst forth and fly around the platform.
- Gold Burst — A pile of gold lands at the affected location, inflicting Physical damage to players within 5 yards.
- Channel Gold — Begins to channel gold from the Zandalari Treasure vault, causing increasing amounts of gold to burst forth and fly around the platform.
- Spirit of Gold — Spirits of Gold move to the edges of the boss' platform and begin to Channel Gold.
- Surging Gold — Causes gold in the area to surge, increasing the size of all Liquid Gold pools for 30 sec.
- Coin Shower — Summons a large pile of coins to fall on a targeted player after 10 sec, inflicting a massive amount of Physical damage to players within 7 yards of the targeted player, divided among the number of targets hit.
- Wail of Greed — Channels a Wail of Greed for 10 sec, inflicting Shadow damage to all players every 2 sec. The damage inflicted increases each time it deals damage. When Wail of Greed is completed, Opulence gains a stack of Greed.
- Greed — Increases damage done by 15%.
- Coin Sweep — Opulence smashes his current target, inflicting Physical damage.
Strategy
Please add any available information to this section.
Loot
Item | Type |
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Agility dagger | |
Intellect One-hand mace | |
Warglaive | |
Azerite plate helmet | |
Azerite mail helmet | |
Azerite leather helmet | |
Azerite cloth helmet | |
Leather bracers | |
Mail belt | |
Cloth belt | |
Plate boots | |
Mail boots | |
Intellect trinket | |
Trinket |
Achievements
Quotes
Please add any available information to this section.
- Stage Two begins
- Trade Prince Gallywix yells: Hey you big bad Alliance heroes! Hold on a minute. Let's all just relax and take a look at this thing!
- Trade Prince Gallywix yells: The gold! The gems! It's... it's... beautiful! I'm tearin' up over here!
- Aggro Opulence
- Trade Prince Gallywix yells: What are you doing? Don't hurt it!
- Killing a player
- Trade Prince Gallywix yells: Heh! Serves ya right!
- Trade Prince Gallywix yells: Let that be a lesson to ya!
- Trade Prince Gallywix yells: Hehehehe! Those Alliance goons will never learn!
- Trade Prince Gallywix yells: Who's a good golden golem? You are!
- Death
- Trade Prince Gallywix yells: You... MONSTERS! How could you destroy something so glorious?! It's true what Sylvanas says... you Alliance goons ain't got no souls!
Trivia
- During the early PTR, this boss was called the Treasure Guardian.
Gallery
Patch changes
- Patch 8.1.0 (2018-12-11): Added.
External links
Battle of Dazar'alor | Zandalari Treasury | |
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