Maul

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For other uses, see Maul (disambiguation).
Maul
Ability druid maul.png
Properties
Class Druid
School Physical
Cooldown None/Global Cooldown
Other information
Improvements [Bestial Strength], [Gore], [Infected Wounds], [Instincts of the Claw], [Sharpened Claws], [Tooth and Claw], [Ursoc's Fury], [Vicious Cycle], [Vulnerable Flesh]
Cats pounce, bears trounce.[1]

Maul is a Guardian druid Bear form attack. It is a rage dump, an attack designed to be used "when you have more Rage than you can spend."

Notes

Maul is not affected by the global cooldown.

Patch changes

Retail
  • The War Within Hotfix (2025-05-06): Now only displays on the Cooldown Manager when either [Tooth and Claw] or [Ravage] is known.
  • The War Within Patch 11.1.0 (2025-02-25): Damage reduced by 8%.
  • Dragonflight Patch 10.0.2 (2022-11-15): Damage increased by 40%.
  • Dragonflight Patch 10.0.0 (2022-10-25): Now a row 1 Guardian talent (was a level 10 Guardian ability).
  • Battle for Azeroth Patch 8.2.0 (2019-06-25): Now costs 40 Rage (was 45).
  • Legion Patch 7.2.5 (2017-06-13): Maul damage increased by 650%, cost increased to 45 Rage (was 20). Maul is now on the global cooldown, and has no self-cooldown (was 3 seconds). Maul damage not increased in PvP.
  • Legion Patch 7.1.5 (2017-01-10): Now deals 400% damage in PvP (was 100%).
  • Legion Hotfix (2016-08-16): Maul damage increased by 23%.
  • Legion Patch 7.0.3 (2016-07-19): No longer deals additional damage to bleeding targets. Damage increased by 12.5%.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14):
    • Now available only to Guardian Druids at level 10 (was level 8 for all druids).
    • Now costs 20 Rage (down from 30 Rage).
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now learned at level 8 (was 15). Now deals 110% weapon damage, and causes an additional 20% damage against bleeding targets.
  • Cataclysm Patch 4.2.0 (2011-06-28): Base damage has been raised to 35, up from 8. Attack power scaling has been decreased to 19%, down from 26.4%.
  • Cataclysm Hotfix (2011-02-11): Damage has been increased by approximately 10%.
  • Cataclysm Patch 4.0.6 (2011-02-08): Now scales from 24% of Attack Power, down from 30%.
  • Cataclysm Hotfix (2010-11-23): The damage done by Maul has been reduced by approximately 17%.
  • Cataclysm Patch 4.0.1 (2010-10-12): Now learned from trainers at level 15 instead of from B Druid [10] Body and Heart. No longer occurs on next melee attack. Now an instant attack with a 3 sec cooldown and costs 30 rage, up from 15.
  • Wrath of the Lich King Patch 3.0.2 (2008-10-14): Maul ranks changed base damage. Threat modifier also was changed.
  • Burning Crusade Patch 2.0.3 (2007-01-09): Maul has had its threat bonus multiplier changed to a flat value similar in threat per time to [Heroic Strike].
Classic
  • Mists of Pandaria Patch 5.5.0 (2025-07-01): Rage cost has been lowered to 20 for Guardian (was 30).

See also

References

Other versions

  • Classic

    Maul
    Ability druid maul.png
    • Maul (7 ranks)
    • Level 10 druid ability
    • Melee range
    • 15 Rage
    • Next melee
    • Requires Bear Form, Dire Bear Form
    • Increases the druid's next attack by 18 damage.
    Properties
    Class Druid
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 10
    Improvements [Ferocity], [Savage Fury]
  • BC Classic

    Maul
    Ability druid maul.png
    • Maul (8 ranks)
    • Level 10 druid ability
    • Melee range
    • 15 Rage
    • Next melee
    • Requires Bear Form, Dire Bear Form
    • Increases the druid's next attack by 18 damage.
    Properties
    Class Druid
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 10
    Improvements [Ferocity]
  • Wrath Classic

    Maul
    Ability druid maul.png
    • Maul (10 ranks)
    • Level 10 druid ability
    • Melee range
    • 15 Rage
    • Next melee
    • Requires Bear Form, Dire Bear Form
    • A strong attack that increases melee damage by 18 and causes a high amount of threat. Effects which increase Bleed damage also increase Maul damage.
    Properties
    Class Druid
    School Physical
    Cooldown None/Global Cooldown
    Other information
    Level learned 10
    Improvements [Ferocity], [Infected Wounds], [Rend and Tear], [Savage Fury]
    Glyphs  [Glyph of Maul]
  • Cataclysm Classic

    Maul
    Ability druid maul.png
    • Maul
    • Level 15 druid ability
    • Melee range
    • 30 Rage
    • 3 sec cooldown
    • Instant
    • Requires Bear Form
    • An attack that instantly deals (35 + 19% of Attack power) physical damage. Effects which increase Bleed damage also increase Maul damage.
    Properties
    Class Druid
    School Physical
    Cooldown 3 seconds
    Other information
    Level learned 15
    Improvements [Infected Wounds], [Rend and Tear]
    Glyphs  [Glyph of Maul]
  • MoP Classic

    Maul
    Ability druid maul.png
    • Maul
    • Level 8 druid ability
    • Melee range
    • 30 Rage
    • 3 sec cooldown
    • Instant
    • Requires Bear Form
    • Maul the target for 110% weapon damage.

      Deals 20% additional damage against bleeding targets.

      Use when you have more Rage than you can spend.
    Properties
    Class Druid
    School Physical
    Cooldown 3 seconds
    Other information
    Level learned 8
    Improvements [Infected Wounds], [Tooth and Claw]
    Glyphs  [Glyph of Maul]

External links

Rank 1 Rank 7
Rank 1 Rank 8
Rank 1 Rank 10