MINIMAP_ZONE_CHANGED

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Fired whenever the text above the Minimap changes, i.e. each time the player changes the area or the zone in the current area.

"MINIMAP_ZONE_CHANGED"

Payload

None

Details

  • The main historical difference to the ZONE_CHANGED event was that GetRealZoneText(), GetSubZoneText() and GetMinimapZoneText() would already return new information when MINIMAP_ZONE_CHANGED had fired.

Patch changes