Kick
Jump to navigation
Jump to search
- For the command to remove a player from a group, see Invite. For the Pet Battle ability, see
[Kick].
| Kick | |
|---|---|
| |
| Properties | |
| Class | Rogue |
| School | Physical |
| Cooldown | 15 seconds |
| Other information | |
| Level learned | 6 |
- "Why should I worry about magic? A well-placed kick will stop even the most potent of spells." —Nathressa Darkstrider[1]
Kick is a level 6 rogue ability that interrupts spellcasting. If Kick interrupts a spell, it also prevents the target from casting any spell from that school for 5 seconds.
Tips and tactics
Properly staggering the cooldowns of Kick,
[Kidney Shot], and
[Gouge] can keep a caster almost completely crippled for the duration of a battle.
See Interrupt for information and tactics on using interrupts such as Kick.
Patch changes
Patch 10.1.0 (2023-05-02): Interrupt duration decreased to 3 seconds (was 5 seconds).
Patch 9.0.1 (2020-10-13): Now learned at level 6 (was 18).
Patch 5.2.0 (2013-03-05): Energy cost removed.
Patch 5.1.0 (2012-11-27): The energy cost of Kick has been reduced to 10 (was 15).
Patch 5.0.4 (2012-08-28): Now learned at level 18 (was 14).
Patch 4.1.0 (2011-04-26): Can no longer be blocked.
Patch 4.0.1 (2010-10-12): Now costs 15 Energy, down from 25. Now learned at level 14 (was 12).
Patch 3.0.2 (2008-10-14): Kick is now only 1 rank and no longer causes damage.
Patch 2.3.0 (2007-11-13): Interrupting a channeled spell with this ability will now always properly prevent casting spells from the same spell school for 5 sec.
Patch 1.4.0 (2005-04-19): The Kick ability prevents the target from casting spells in the same school when channeled casting is interrupted.
See also
- Kick, TCG card
References
Other versions
Classic
Kick - Kick (4 ranks)
- Level 12 rogue ability
- Melee range
- 25 Energy
- 10 seconds cooldown
- Instant
- A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 12 Improvements
[Improved Kick]BC Classic
Kick - Kick (5 ranks)
- Level 12 rogue ability
- Melee range
- 25 Energy
- 10 seconds cooldown
- Instant
- A quick kick that injures a single foe for 15 damage. It also interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 12 Improvements
[Improved Kick]Wrath Classic
Kick - Kick
- Level 12 rogue ability
- Melee range
- 25 Energy
- 10 seconds cooldown
- Instant
- A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 12 Improvements
[Improved Kick]Cataclysm Classic
Kick - Kick
- Level 14 rogue ability
- Melee range
- 15 Energy
- 10 seconds cooldown
- Instant
- A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 14 Improvements
[Improved Kick]Glyphs
[Glyph of Kick]MoP Classic
Kick - Kick
- Level 18 rogue ability
- Melee range
- 15 seconds cooldown
- Instant
- A quick kick that interrupts spellcasting and prevents any spell in that school from being cast for 5 sec.
Properties Class Rogue School Physical Cooldown 15 seconds Other information Level learned 18 Glyphs
[Glyph of Kick]
External links
| ||||||||