- For the dragon turtle, see Gouge (dragon turtle).
- Gouge
- Row 2 rogue talent
- Melee range
- 25 Energy
- 25 sec cooldown
- Instant
- Requires Melee Weapon
- Gouges the eyes of an enemy target, incapacitating for 4 sec. Damage will interrupt the effect.
Must be in front of your target.
Awards 1 combo point.
|
Properties |
---|
Class |
Rogue |
---|
School |
Physical |
---|
Cooldown |
25 seconds |
---|
Talents |
---|
Talent required |
[Blind] |
---|
Other information |
---|
Improvements |
[Dirty Tricks] |
---|
Related debuff |
---|
|
- "Every being has vulnerable spots; Make it your business to know them all."
—The Assassin's Creed, Chapter 2[1]
Gouge is a rogue class talent that incapacitates the target for a short period of time.
It is an exclusive choice node with [Airborne Irritant].
Tips and tactics
- Using Gouge will turn off your auto attack.
- Gouge's short incapacitate is the main reason for using the ability, allowing one to perform a quick bandage, or getting a few seconds to distance yourself and get out of combat.
- Gouge's effect breaks upon receiving damage; this means that it does not work well in group combat unless well-coordinated. However, in all situations Gouge is useful as an interrupt. If [Kick] is on cooldown, Gouge can be used just for the purpose of interrupting a spellcast.
- Gouge gives you an opportunity to apply a bandage, recover energy, or plan a quick escape. Also note that during those 4 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
- Facing multiple enemies can be quite difficult. Simply Gouge one. This will give you time to finish one of them. This will greatly reduce the amount of incoming damage.
- In end-game raiding, Gouge has proven useful in interrupting caster enemies if they are immune to stunning with [Cheap Shot] or silencing with [Kick]. It may be expensive energy wise, but it will at least buy time and prevent extra damage to your fellow raid members.
Patch changes
- Patch 11.0.2 (2024-08-13):
- Cooldown has been increased to 25 seconds (was 20 seconds).
- Now lasts 3 seconds in PvP combat (was 4 seconds).
- Patch 10.2.0 (2023-11-07): Moved to row 2 (was row 3) and is now a choice node with [Airborne Irritant].
- Patch 10.0.0 (2022-10-25): Now a row 3 class talent (was a level 46 Outlaw ability).
- Patch 9.0.1 (2020-10-13): Now learned at level 46 (was 34).
- Patch 8.0.1 (2018-07-17): Now requires you to be in front of your target.
- Patch 7.1.0 (2016-10-25): Now learned at level 34 (was 22).
- Patch 7.0.3 (2016-07-19): Now available only to Outlaw and awards 1 combo point. No longer requires the target to face the rogue.
- Patch 5.0.4 (2012-08-28): No longer causes damage. Now learned at level 22 (was 6).
- Hotfix (2011-02-11): Gouge is now breaking properly from spell and ability damage.
- Patch 3.0.2 (2008-10-14): Gouge is now only 1 rank and causes damage based on attack power.
- Patch 2.1.0 (2007-05-22): This ability will no longer trigger poisons (and thus break itself).
- Patch 1.7.0 (2005-09-13): The fire damage from the [Blazefury Medallion] and the [Gutgore Ripper]'s effect should no longer immediately break Gouge.
- Patch 1.4.0 (2005-04-19): If using Gouge triggers the [Stormshroud Armor] lightning effect, the Gouge effect will no longer be instantly interrupted.
- Patch 0.6 (2004-04-13): Now cancels combat if it succeeds.
See also
References
External links