Gouge
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- For the dragon turtle, see Gouge (dragon turtle).
| Gouge | |
|---|---|
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| Properties | |
| Class | Rogue |
| School | Physical |
| Cooldown | 25 seconds |
| Talents | |
| Talent required |
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| Other information | |
| Improvements |
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| Related debuff | |
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- "Every being has vulnerable spots; Make it your business to know them all."
—The Assassin's Creed, Chapter 2[1]
Gouge is a rogue class talent that incapacitates the target for a short period of time.
It is an exclusive choice node with
[Airborne Irritant].
Tips and tactics
- Using Gouge will turn off your auto attack.
- Gouge's short incapacitate is the main reason for using the ability, allowing one to perform a quick bandage, or getting a few seconds to distance yourself and get out of combat.
- Gouge's effect breaks upon receiving damage; this means that it does not work well in group combat unless well-coordinated. However, in all situations Gouge is useful as an interrupt. If
[Kick] is on cooldown, Gouge can be used just for the purpose of interrupting a spellcast. - Gouge gives you an opportunity to apply a bandage, recover energy, or plan a quick escape. Also note that during those 4 seconds one can recover up to 40-60 energy, so it can be seen as a free combo point anyway.
- Facing multiple enemies can be quite difficult. Simply Gouge one. This will give you time to finish one of them. This will greatly reduce the amount of incoming damage.
- In end-game raiding, Gouge has proven useful in interrupting caster enemies if they are immune to stunning with
[Cheap Shot] or silencing with
[Kick]. It may be expensive energy wise, but it will at least buy time and prevent extra damage to your fellow raid members.
Patch changes
Patch 11.1.0 (2025-02-25): Now breaks based on a small damage threshold instead of any damage.
Patch 11.0.2 (2024-08-13):
- Cooldown has been increased to 25 seconds (was 20 seconds).
- Now lasts 3 seconds in PvP combat (was 4 seconds).
Patch 10.2.0 (2023-11-07): Moved to row 2 (was row 3) and is now a choice node with
[Airborne Irritant].
Patch 10.0.0 (2022-10-25): Now a row 3 class talent (was a level 46 Outlaw ability).
Patch 9.0.1 (2020-10-13): Now learned at level 46 (was 34).
Patch 8.0.1 (2018-07-17): Now requires you to be in front of your target.
Patch 7.1.0 (2016-10-25): Now learned at level 34 (was 22).
Patch 7.0.3 (2016-07-19): Now available only to Outlaw and awards 1 combo point. No longer requires the target to face the rogue.
Patch 5.0.4 (2012-08-28): No longer causes damage. Now learned at level 22 (was 6).
Hotfix (2011-02-11): Gouge is now breaking properly from spell and ability damage.
Patch 3.0.2 (2008-10-14): Gouge is now only 1 rank and causes damage based on attack power.
Patch 2.1.0 (2007-05-22): This ability will no longer trigger poisons (and thus break itself).
Patch 1.7.0 (2005-09-13): The fire damage from the
[Blazefury Medallion] and the
[Gutgore Ripper]'s effect should no longer immediately break Gouge.
Patch 1.4.0 (2005-04-19): If using Gouge triggers the
[Stormshroud Armor] lightning effect, the Gouge effect will no longer be instantly interrupted.
See also
- Gouge, TCG card
References
Other versions
Classic
Gouge - Gouge (5 ranks)
- Level 6 rogue ability
- Melee range
- 45 Energy
- 10 sec cooldown
- Instant
- Requires Melee Weapon
- Causes 10 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 6 Improvements
[Improved Gouge],
[Lethality]Related debuff BC Classic
Gouge - Gouge (6 ranks)
- Level 6 rogue ability
- Melee range
- 45 Energy
- 10 sec cooldown
- Instant
- Requires Melee Weapon
- Causes 10 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 6 Improvements
[Improved Gouge],
[Lethality],
[Surprise Attacks]Related debuff Wrath Classic
Gouge - Gouge
- Level 6 rogue ability
- Melee range
- 45 Energy
- 10 sec cooldown
- Instant
- Requires Melee Weapon
- Causes (21% of Attack power) damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 6 Improvements
[Improved Gouge],
[Surprise Attacks]Glyphs
[Glyph of Gouge]Related debuff Cataclysm Classic
Gouge - Gouge
- Level 16 rogue ability
- Melee range
- 45 Energy
- 10 sec cooldown
- Instant
- Requires Melee Weapon
- Causes 97 damage, incapacitating the opponent for 4 sec, and turns off your attack. Target must be facing you. Any damage caused will revive the target. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 16 Improvements
[Improved Gouge]Glyphs
[Glyph of Gouge]Related debuff MoP Classic
Gouge - Gouge
- Level 22 rogue ability
- Melee range
- 45 Energy
- 10 sec cooldown
- Instant
- Requires Melee Weapon
- Gouges the eyes of an enemy target, incapacitating the opponent for 4 sec. Target must be facing you. Any subsequent damage will cause the target to recover immediately.
Properties Class Rogue School Physical Cooldown 10 seconds Other information Level learned 22 Improvements
[Dirty Tricks],
[Sting Like a Bee]Glyphs
[Glyph of Gouge]Related debuff
External links
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