Juggernaut (Wrath Classic)
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The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Cataclysm Classic.
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- For the retail talent, see [Juggernaut]. For other uses, see Juggernaut (disambiguation).
Juggernaut | |
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Properties | |
Class | Warrior |
Other information | |
Affects | [Charge] |
Related buff | |
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Juggernaut is a warrior talent in the Arms tree.
Notes
As well as increasing the warrior's mobility, more frequent use of Charge also serves to stun targets and generate rage for the warrior.
Patch changes
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 5.0.4 (2012-08-28): Now available to all specializations as a level 15 talent (was a tier 5 Arms talent) and redesigned. You can Charge every 12 sec instead of every 20 sec.
- Old: Your Charge ability is now usable while in combat and in all stances, and the cooldown of your Charge is reduced by 2 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec. However, Charge and Intercept now share a cooldown.
- Old: Your Charge ability is now usable while in combat and in all stances, and the cooldown of your Charge is reduced by 2 sec. Following a Charge, your next Slam or Mortal Strike has an additional 25% chance to critically hit if used within 10 sec. However, Charge and Intercept now share a cooldown.
- Patch 4.1.0 (2011-04-26): No longer adds 2 seconds to the [Charge] stun, but instead lowers the cooldown of Charge by 2 seconds.
- Patch 4.0.1 (2010-10-12): Moved from tier 8 to tier 5. Now adds 2 seconds to the stun instead of increasing the cooldown.
- Patch 3.1.3 (2009-06-02): This talent now also increases the cooldown on Charge by 5 seconds.
- Patch 3.1.2 (2009-05-19): Critical strike chance bonus reduced to 25%, down from 100%.
- Patch 3.1.0 (2009-04-14): Added.
External links
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