Hemorrhage
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The subject of this article was removed in patch 8.0.1 but remains in World of Warcraft: Classic.
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| Hemorrhage | |
|---|---|
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| Properties | |
| Class | Rogue |
| School | Physical |
| Cooldown | None/Global Cooldown |
| Talents | |
| Talent required |
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| Other information | |
| Improvements |
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| Related debuff | |
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Hemorrhage is a Subtlety rogue talent. It is an instant strike, dealing 100% weapon damage as well as leaving a debuff that increases bleed damage taken.
Patch changes
Patch 8.0.1 (2018-07-17): Removed.
Hotfix (2017-02-03): Damage increased by 4%.
Patch 7.1.0 (2016-10-25): Now shows up on the caster's nameplates.
Patch 7.0.3 (2016-07-19): Changed from a level 10 Subtlety ability to a level 15 Assassination talent and redesigned: Rips a gushing wound in the target, dealing 100% Physical damage and increasing Bleed damage from your abilities on the target by 25% for 20 sec. No longer replaces
[Sinister Strike].
- Old: An instant strike that deals 65% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional (66% of Attack power) damage over 24 sec. Awards 1 combo point.
- Old: An instant strike that deals 65% Physical damage (increased 40% if a dagger is equipped), and causes the target to bleed for an additional (66% of Attack power) damage over 24 sec. Awards 1 combo point.
Hotfix (2014-12-18): Hemorrhage's periodic effect should now be able to critically strike.
Hotfix (2014-12-16): Hemorrhage's damage has increased by 30%.
Hotfix (2014-10-16): Hemorrhage's damage has been increased by 20%.
Patch 6.0.2 (2014-10-14): Periodic damage is now based on attack power (instead of the initial strike's damage), and ticks every 2 seconds. Damage has been adjusted to compensate.
Patch 5.4.0 (2013-09-10): Now deals 160% weapons damage (up from 140%); 232% weapons damage if a dagger is equipped (up from 203% for daggers).
Patch 5.0.4 (2012-08-28): Weapon damage reduced from 155% to 140%, dagger damage bonus changed to 203%, cost reduced from 35 to 30 Energy, causes the target to take 50% of the damage over 24 seconds, and no longer causes the target to take additional damage from bleed effects.
Patch 4.0.1 (2010-10-12): Changed to increase Bleed damage taken instead of all damage.
Patch 3.3.3 (2010-03-23): If the rogue has a dagger equipped, this ability now deals 160% weapon damage instead of 110%.
Patch 2.3.2 (2008-01-08):
- Rank 4 of this ability no longer has its charges consumed by non-physical attacks and spells.
- Weapon damage reduced from 125% to 110%, but the damage debuff has been increased.
- This ability now correctly does additional damage when its debuff has already been applied.
Patch 2.3.0 (2007-11-13): This ability now does 125% of weapon damage.
Other versions
BC Classic
Hemorrhage - Hemorrhage (4 ranks)
- Tier 5 Subtlety rogue talent
- Melee range
- 35 Energy
- Instant
- Requires Melee Weapon
- An instant strike that deals 110% weapon damage and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown None/Global Cooldown Talents Talent required
[Serrated Blades]Other information Improvements
[Lethality],
[Sinister Calling]Related debuff Wrath Classic
Hemorrhage - Hemorrhage (5 ranks)
- Tier 5 Subtlety rogue talent
- Melee range
- 35 Energy
- Instant
- Requires Melee Weapon
- An instant strike that deals 110% weapon damage (160% if a dagger is equipped) and causes the target to hemorrhage, increasing any Physical damage dealt to the target by up to 13. Lasts 10 charges or 15 sec. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown None/Global Cooldown Talents Talent required
[Serrated Blades]Other information Improvements
[Sinister Calling],
[Slaughter From The Shadows],
[Surprise Attacks]Glyphs
[Glyph of Hemorrhage]Related debuff Cataclysm Classic
Hemorrhage - Hemorrhage
- Tier 3 Subtlety rogue talent
- Melee range
- 35 Energy
- Instant
- Requires Melee Weapon
- An instant strike that deals 155% weapon damage (225% if a dagger is equipped) and causes the target to take 30% additional damage from Bleed effects for 1 min. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown None/Global Cooldown Other information Improvements
[Lethality],
[Sinister Calling],
[Slaughter From The Shadows]Glyphs
[Glyph of Hemorrhage]Related debuff MoP Classic
Hemorrhage - Hemorrhage
- Level 10 Subtlety rogue ability
- Replaces
[Sinister Strike] - Melee range
- 30 Energy
- Instant
- Requires Melee Weapon
- An instant strike that deals 160% weapon damage (232% if a dagger is equipped) causing profuse bleeding that deals an additional 50% of the direct strike's damage over 24 sec. Awards 1 combo point.
Properties Class Rogue School Physical Cooldown None/Global Cooldown Other information Level learned 10 Glyphs
[Glyph of Hemorrhage]Related debuff
External links
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