Endless Halls

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A typical room in the Endless Halls, with an open exit in the middle and a blocked exit to the right.

The Endless Halls is a maze encountered during the Riddle of the Lucid Nightmare. After completing the Val'sharah step, the Inconspicuous Note states:

Inconspicuous Note

What you seek is buried within.

The Tomb of Secrets in the Valley of Emperors in Kun-Lai Summit has an urn that can be interacted with. Inside the urn are the ashes of a powerful mogu spirit-binder. Consume the ashes to enter the halls.

Layout

One possible iteration of the Endless Halls
The Endless Halls as they appear after the maze is completed and the mists clear.

The halls are laid out in an 8x8 grid randomized based on the player's ID and the day of the week. There are five orbs to be found and carried, one at a time, to the matching-colored rune.

Rooms are nondescript and have exits in the four cardinal directions, though some are blocked. Exiting the room will fade the screen to black and the player will enter the connecting room. Hitting the end of the grid will wrap the player around to the other side, but with a twist: exiting the lower-left side of the grid will cause the player to enter from the upper-right side.

Additionally, though on paper it appears that paths may look like they cross, north-south and east-west passages do not actually intersect.

Finally, be wary of the teleportation trap room that, when entered, will send the player to any random location in the maze.

After dropping off the fifth orb, take any exit. The next room entered will have the Inconspicuous Note, which states:

Inconspicuous Note

The way is now open.

To the greatest secret never told.

A fitting end to your journey.

Notes

Gallery

Patch changes

External links