Divine Plea (Wrath Classic)

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For the PvP talent, see [Divine Plea].
Divine Plea
Spell holy aspiration.png
  • Divine Plea
  • Level 71 paladin ability
  • 1 min cooldown
  • Instant
  • You gain 25% of your total mana over 15 sec, but the amount healed by your Flash of Light, Holy Light, and Holy Shock spells is reduced by 50%.
Properties
Class Paladin
School Holy
Cooldown 1 minute
Other information
Level learned 71
Related buff
  • Magic
  • Divine Plea
  • Gaining 25% of total mana.
    Healing spells reduced by 50%.
  • Duration: 15 seconds

Divine Plea is a Paladin spell that restores mana.

Glyphs

  • Glyph of Divine Plea
  • Major Glyph
  • Use: Permanently teaches you this glyph.

    While Divine Plea is active, you take 3% reduced damage from all sources.
  • Classes: Paladin
  • Requires Level 71
  • Sell Price: 1s

Tips and tactics

While Divine Plea is active all healing done by the paladin is reduced by 50%, meaning it is best used during a period of low incoming damage. In PvE, this can be done by anticipating incoming damage and boss attacks, and using moments of downtime such as during transition phases to minimize the significance of the healing reduction. If something changes, it can be cancelled by right clicking it off, or with the command /cancelaura (such as with a macro).

Should you desperately need the mana return during a period of high incoming damage you can negate a fifth of the healing reduction by using [Avenging Wrath] in conjunction with Divine Plea. However, using them simultaneously is generally not recommended, as doing so will reduce the overall healing benefit gained from Avenging Wrath by 22.5%. Using them separately maximizes the paladin's healing output, which should ultimately also benefit his mana efficiency.

As a magic effect, Divine Plea can be dispelled. In PvP, paladins should be aware that their opponents may try to dispel it, while those facing Holy paladins should generally dispel the buff as quickly as possible, in order to deprive the paladin of the chance to regenerate their mana. This is usually less important against Retribution and Protection paladins, for whom mana regeneration is not such an issue.

Patch changes

  • Warlords of Draenor Patch 6.0.2 (2014-10-14): Removed. Mana costs for paladins have been adjusted accordingly.
  • Mists of Pandaria Patch 5.4.0 (2013-09-10): No longer reduces the amount of healing done, and now restores mana based on the Paladin's Spirit.
  • Mists of Pandaria Patch 5.0.4 (2012-08-28): Now a Holy specialization ability.
  • Cataclysm Patch 4.0.3a (2010-11-23): Now affected by the talent [Shield of the Templar].
  • Cataclysm Patch 4.0.1 (2010-10-12): Mana restored reduced to 10%, down from 25%. Cooldown increased to 2 min, up from 1 min. Now learned at level 44 instead of 71.
  • Wrath-Logo-Small.png Patch 3.1.0 (2009-04-14): Divine Plea can once again be dispelled.
  • Wrath-Logo-Small.png Patch 3.0.9 (2009-02-10): The amount healed by your spells is reduced by 50% (up from 20%), but the effect can no longer be dispelled.
  • Wrath-Logo-Small.png Patch 3.0.2 (2008-10-14): Added.

See also

External links