Disarm effect

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For the warrior ability, see [Disarm].

Disarms are crowd control effects that remove the target's main hand weapon for a short time. Player-caused Disarms also remove the target's off hand weapon or shield if equipped. This has the effect of lowering the target's damage, and prevents abilities that require a weapon equipped from being used. All player-caused disarm effects are subject to diminishing returns.

Disarm Abilities

Disarms are only available from Honor talents, and cannot be used when the player is not engaged in PvP.

History

Removed from game The subject of this section was removed from World of Warcraft in patch 6.0.2.

Disarm-resistance mechanics were changed in Patch 2.3.0 and later in Patch 4.0.6. Previously, a number of items and some talents provided immunity to disarm. These have all been changed to reducing the duration of disarm effects by 60% and later on 50%.

At the time, all player-caused disarm effects were removed in patch 6.0.2. Player abilities with disarm effects included [Psychic Horror] (priest), [Disarm] (warrior), [Dismantle] (rogue) and [Ring of Peace] (monk).

Counters

  • A weapon chain can be attached to a melee weapon, reducing the duration of disarm effects by 50%. These appear as a small white spark spinning around the weapon. They are considered permanent item augments, and attaching one will replace any other permanent augments currently on the weapon (including enchants).
  • Certain items (such as  [Death Grips]) have this same ability without needing to be enchanted.

Patch changes

  • Legion Patch 7.0.3 (2016-07-19): Dismantle re-introduced as an Honor talent.
    Other player-caused disarm effects have gradually been re-introduced as Honor Talents throughout the Legion expansion.
  • Warlords of Draenor Patch 6.0.2 (2014-10-14): All player-caused disarm effects removed.
  • Mists of Pandaria Patch 5.1.0 (2012-11-27): The durations of all disarm effects have been reduced to 8 seconds.
  • Cataclysm Patch 4.0.6 (2011-02-08): All disarm reduction effects now reduce duration by 60% up from 50%. In addition, PvP trinkets will now clear disarm effects.
  • Bc icon.gif Patch 2.3.0 (2007-11-13): Disarm effects are now subject to diminishing returns in PvP. Disarm reduction effects no longer grant Immunity to disarms, but instead reduce the duration by 50%.