Deep Freeze
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The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Mists of Pandaria Classic.
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- For the Pet Battle ability, see
[Deep Freeze].
| Deep Freeze | |
|---|---|
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| Properties | |
| Class | Mage |
| School | Frost |
| Cooldown | 30 seconds |
| Other information | |
| Improvements |
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| Glyphs |
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| Related debuff | |
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Deep Freeze is a level 66 Frost mage ability. It stuns a target for 4 seconds, and causes the target to be considered Frozen for the duration of its stun, turning it into yet another tool for mages to perform
[Shatter] combos with. Deep Freeze can only be used on Frozen targets, although the Frost passive
[Fingers of Frost] provides additional opportunities.
Tips and tactics
- This spell is perhaps best used at the very end of a
[Frost Nova] to maximize the opponent's
[Shatter]-able and stationary time and minimize the risk of them trinketing the effect right away. - Can be somewhat reliably used as an interrupt when coupled with
[Fingers of Frost]. Note, however that this spell is not off the GCD. - Subject to diminishing returns in the controlled stun category (such as
[Cheap Shot]) and
[Frost Nova],
[Frostjaw] and
[Shattered Barrier] will not diminish the results of Deep Freeze. It also shares diminishing returns with
[Ring of Frost].
Patch changes
Patch 7.0.3 (2016-07-19): Removed.
Hotfix (2016-03-03): Now stuns other players for 4 seconds (down from 5 seconds).
Patch 6.0.2 (2014-10-14):
- Deep Freeze is now available only to Frost mages.
- Deep Freeze can now be broken by damage (same amount as Frost Nova).
Patch 5.2.0 (2013-03-05): Now stuns the target for 5 seconds (was 4 seconds).
Patch 5.1.0 (2012-11-27): Duration reduced to 4 seconds.
Patch 5.0.4 (2012-08-28): Now available to all specializations at level 66 (was a tier 7 Frost talent). No longer does damage to targets immune to stuns.
Patch 4.2.0 (2011-06-28): Deep Freeze and
[Ring of Frost] will cause diminishing returns on each other, in addition to the spells they normally share diminishing returns with.
Patch 4.0.6 (2011-02-08): Damage done has been reduced by 20%.
Hotfix (2010-11-23): The damage from Deep Freeze on stun-immune targets is now properly benefitting from Frostburn, including when increased by Mastery Rating on gear.
Patch 3.3.0 (2009-12-08): This spell now deals a large amount of damage to targets permanently immune to stuns. In addition, when this ability deals damage it will no longer consume two charges of
[Fingers of Frost] for those mages with the
[Shatter] talent.
- Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.
- Now deals frost damage to permanently stun immune targets, with 1469 to 1741 base damage and a spell power coefficient of approximately 7.5/3.5 or 214.3%.
Patch 3.0.2 (2008-10-14): Added.
See also
- Deep Freeze, TCG card
Other versions
Cataclysm Classic
Deep Freeze - Deep Freeze
- Tier 7 Frost mage talent
- 35 yd range
- 9% of base mana
- 30 seconds cooldown
- Instant
- Stuns the target for 5 sec. Only usable on Frozen targets. Deals 1065 to 1334 damage to targets that are permanently immune to stuns.
Properties Class Mage School Frost Cooldown 30 seconds Glyphs
[Glyph of Deep Freeze]Related debuff - Magic
- Deep Freeze
- Stunned and Frozen.
- Duration: 5 seconds
MoP Classic
Deep Freeze - Deep Freeze
- Level 66 mage ability
- 35 yd range
- 2% of base mana
- 30 seconds cooldown
- Instant
- Stuns the target for 5 sec. Only usable on Frozen targets.
Properties Class Mage School Frost Cooldown 30 seconds Other information Level learned 66 Glyphs
[Glyph of Deep Freeze]Related debuff - Magic
- Deep Freeze
- Stunned and Frozen.
- Duration: 5 seconds
External links
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