TakeScreenshot()

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This function is implemented in FrameXML/WorldFrame.lua.
TakeScreenshot();

Takes a screenshot.

Parameters

Arguments

none

Returns

nil

Example

TakeScreenshot();

Details

Takes a screenshot. The format of the file saved can be controlled via /console commands or config.wtf settings. See the article on changing the screenshot format.
TakeScreenshot() is a blocking call. Once called the remainder of your Lua script is not executed. If you have script that you need to execute post screenshot you will need to use a state machine and subscribe to the OnUpdate event, or you will need to subscribe to the following events:
  • SCREENSHOT_FAILED Called when a screenshot fails.
  • SCREENSHOT_SUCCEEDED Called when a screenshot is successfully taken.