Cooldown:SetSwipeTexture

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Assigns a texture for the swipe of the cooldown.

Cooldown:SetSwipeTexture(texture [, colorR, colorG, colorB, colorA])

Arguments

texture
string : FileAsset - Path or FileID to a texture image. Set to an empty string "" for creating a solid color texture.
colorR
number? - Triggered by passing an empty string to create a solid color texture like Texture:SetColorTexture()
colorG
number?
colorB
number?
colorA
number?

Details

  • If no SwipeTexture is assigned through XML, both SetSwipeTexture and Cooldown:SetSwipeColor() need to be called for the swipe to show up.
  • The provided texture will be used as is, not as a mask. To use alpha, the texture itself needs to contain alpha information. (Not applicable to solid color textures.)

Patch changes