C_CurrencyInfo .GetCurrencyInfo
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C_CurrencyInfo.GetCurrencyInfo |
+ 9.0.1 / 1.15.0 | ||
C_CurrencyInfo.GetCurrencyInfoFromLink |
+ 9.0.1 / 1.15.0 | ||
GetCurrencyInfo |
+ 4.0.1 / 1.15.0 |
Returns info for a currency by ID.
info = C_CurrencyInfo.GetCurrencyInfo(type) = C_CurrencyInfo.GetCurrencyInfoFromLink(link)
Arguments
GetCurrencyInfo
- type
- number : CurrencyID
GetCurrencyInfoFromLink
- link
- string : currencyLink
Returns
- info
- CurrencyInfo
Field | Type | Description |
---|---|---|
name | string | Localized name of the currency |
description | string | Added in 10.0.0 |
isHeader | boolean | Used by currency window (some currency IDs are the headers) |
isHeaderExpanded | boolean | Whether header is expanded or collapsed in currency window |
isTypeUnused | boolean | Sorts currency at the bottom of currency window in "Unused" header |
isShowInBackpack | boolean | Shows currency on Blizzard backpack frame |
quantity | number | Current amount of the currency |
trackedQuantity | number | Added in 9.1.5 |
iconFileID | number | FileID |
maxQuantity | number | Total maximum currency possible |
canEarnPerWeek | boolean | Whether the currency is limited per week |
quantityEarnedThisWeek | number | 0 if canEarnPerWeek is false |
isTradeable | boolean | |
quality | Enum.ItemQuality🔗 | |
maxWeeklyQuantity | number | 0 if canEarnPerWeek is false |
totalEarned | number | Added in 9.0.2; Returns 0 if useTotalEarnedForMaxQty is false, prevents earning if equal to maxQuantity |
discovered | boolean | Whether the character has ever earned the currency |
useTotalEarnedForMaxQty | boolean | Added in 9.0.2; Whether the currency has a moving maximum (e.g. seasonal) |
Patch changes
Patch 9.0.1 (2020-10-13): Moved to C_CurrencyInfo.GetCurrencyInfo()
and returns structured data.
Patch 4.0.1 (2010-10-12): Added as name, currentAmount, texture, earnedThisWeek, weeklyMax, totalMax, isDiscovered, rarity = GetCurrencyInfo(id)