C_ClassTalents .SetStarterBuildActive
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Added in 10.0.0 |
Switches your active talent loadout to the Starter Build, which is a Blizzard defined talent build, meant to be good enough for most content.
result = C_ClassTalents.SetStarterBuildActive(active)
Arguments
- active
- boolean
Returns
- result
- Enum.LoadConfigResult
Value | Field | Description |
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0 | Error | Failed to switch loadouts for whatever reason |
1 | NoChangesNecessary | Previous loadout and newly selected loadout are identical, no need for any changes or Changing Talents cast bar |
2 | LoadInProgress | Changing Talents cast bar is triggered, delay follow-up action until TRAIT_CONFIG_UPDATED or CONFIG_COMMIT_FAILED |
3 | Ready | Changes have been applied, but did not require any cast bar. May also happen when autoApply was set to false
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Details
You should call C_ClassTalents.UpdateLastSelectedSavedConfigID with your current SpecializationID and Constants.TraitConsts.STARTER_BUILD_TRAIT_CONFIG_ID
after the Starter Build has successfully been applied.
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