XML/Model

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<Model> (inherits from <Frame>, creates a Model widget) renders a 3D model.

Attributes

file (xs:string) - Relative path to a resource starting from Interface/.
modelScale (xs:float)
fogNear (xs:float)
fogFar (xs:float)
glow (xs:float)
drawLayer (ui:DRAWLAYER) - See <Layer>.

Child elements

<FogColor> inherits from <Color>.

Details

  • The following kinds of <Model> share the same attributes and child elements:
    • <ModelFFX>
    • <PlayerModel> - Creates a PlayerModel widget to portray different character appearances or poses
    • <DressUpModel> - Creates a DressUpModel widget to trial equipment appearances on a character.
    • <TabardModel> - Creates a TabardModel widget to trial tabard appearances on a character.
    • <UiCamera>
  • <CinematicModel> also inherits <Model>.