User:GoldenYak/Tribunal of Divination

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The Tribunal of Divination

The ancient record of the tol'zoa and repository for all of the knowledge that the Halls of Dreaming has gathered concerning the Emerald Dream, the nascent worldsoul of Azeroth, and many more secrets.

The Tribunal of Divination

The knowledge repository of the Halls of Dreaming. The tol'zoa and the constellar Cassiomaal have gathered information about the Emerald Dream and Azeroth's worldsoul, as well as secrets beyond the Dream that even the Titans did not know. All of the knowledge they have guarded faithfully, waiting for the Titans to reclaim it. Now, with the Pantheon lost and Azeroth the final hope of the cosmos, Cassiomaal has offered the knowledge to the mortal defenders of Azeroth in the hopes that it will help them keep their home safe..

Cassiomaal has promised that further knowledge will be forthcoming once the Halls of Dreaming has finished contacting all the other Titan and constellar repositories.

Knowledge of the Halls of Dreaming

Tol'zoa Dreamwatcher says: Dream Keeper Cassiomaal has confirmed your access, mortal. The following data entries are currently available to you.
Gossip The Halls of Dreaming
Gossip The Tol'zoa
Gossip Cassiomaal
Gossip The Emerald Dream
Gossip Keeper Freya
Gossip The Wild Gods
Gossip The Nightmare
Gossip Azeroth
Gossip The Worldsoul
Gossip The Rift of Aln
Gossip N'Zoth
Tol'zoa Dreamwatcher says: Our systems are currently synced to knowledge repositories across the universe. It may be some time before we are completely up to date. The following data entries will necessarily be restricted until our download is complete. Please bear with us.
Gossip The Constellar
Gossip The Great Dark Beyond
Gossip The Twisting Nether
Gossip The Shadowlands
Gossip The Timeways
Gossip The Sea of Dreams
Gossip Vrildrassil
Gossip The Light
Gossip The Void
Gossip The Void Lords
Tol'zoa Dreamwatcher says: The acquisition of knowledge is a process that will never truly be complete, Titans be praised. There will always be more to learn. As events occur in the Dream, more knowledge flows to the Tribunal of Divination. It will become available for you to explore.
Gossip The Vespari
Gossip The Nightmare Seeds
Gossip Hakkar
Gossip Nhardrassil

The Halls of Dreaming

The Halls are open to all dreamers.
Tribunal Archivum says: Accessing sector: Halls of Dreaming. Access granted.
Tribunal Archivum says: The Halls of Dreaming were constructed by order of Keeper Freya, on behalf of the Constellar Sodality. Of the anima constellar, Dream Keeper Cassiomaal was selected to oversee the operation of the facility. The physical construction of the facility was carried out by the tol'zoa.
Tribunal Archivum says: The purpose of the Halls of Dreaming is to study the Emerald Dream and monitor its growth and stability, for the greater purpose of safeguarding the Worldsoul of Azeorth.
Tribunal Archivum says: The Halls of Dreaming were constructed in the Sea of Zurvan due to the nature of the region. The Sea of Zurvan is both part of the Emerald Dream itself, and also part of realms beyond. Its waters flow from the Rift of Aln, the Gateway to Eternity. All the spheres and angles of the cosmos can be divined through study of the sea's waters.
Tribunal Archivum says: All that is required is time, and a mind to know.

The Tol'zoa

Faithful servants of the Dream.
Tribunal Archivum says: Accessing sector: Tol'zoa. Access granted.
Tribunal Archivum says: The tol'zoa are a model of Titan-forged. Their etheric matrix was similar to the tol'vir of Azeroth, with minute alterations to make them more suitable to the aquatic environment of the Sea of Zurvan. They retain the capability to operate on land as well as underwater. Their physical form was rendered as organic flesh rather than living stone, due to the tendency of stone to... sink.
Tribunal Archivum says: The tol'zoa had the duel purpose of constructing and maintaining the Halls of Dreaming. They were given a great deal of mental acuity to carry out their duties. Many of the operations of the Halls of Dreaming were delegated to capable tol'zoa, and they assisted Dream Keeper Cassiomaal in her study of the Emerald Dream and the Sea of Zurvan.
Tribunal Archivum says: The Titans did not require that their creations think of them, only that they think.
Watcher of the world's slumbering soul.

Cassiomaal

Tribunal Archivum says: Accessing sector: Dream Keeper Cassiomaal. Access granted.
Tribunal Archivum says: Cassiomaal is one of the constellar, of the anima lineage. Like all anima constellar, her purpose is to monitor the living souls of worlds, studying their evolution and discerning the path of their growth. It is a rare honor for a constellar to be selected to monitor the dreamlands of a world that bears a nascent Titan, and Cassiomaal distinguished herself before the Constellar Sodality to be selected.
Tribunal Archivum says: Cassiomaal carried out her duties with distinction after the construction of the Halls of Dreaming, relaying information discovered in her studies to the Prime Archivum in Ulduar. When the keeper Loken turned against his fellow keepers, contact with Ulduar was lost.
Tribunal Archivum says: After losing contact with Ulduar, systemic corruption was detected blooming throughout the Emerald Dream. The infestation has been designated: the Nightmare. The spreading pollution introduced a grave risk to the stability of the Emerald Dream, and through it the nascent worldsoul.
Tribunal Archivum says: Cut off from Ulduar, with systemic corruption infesting the dreamlands of the nascent Titan, protocol dictated that Cassiomaal contact her counter-part, Algalon the Observer, and evaluate the status of Azeroth as a whole, triggering Re-Origination should systemic corruption prove too extensive. Cassiomaal elected not to carry out this operation.
Tribunal Archivum says: The Keeper of Dreams chose not to end the dreams of the world. This is within the purview of her function.

The Emerald Dream

The Emerald Dream.
Tribunal Archivum says: Accessing sector: The Emerald Dream. Access granted.
Tribunal Archivum says: All that lives strives. To strive is to dream. The biospheres of living worlds birth a dimension separate from the material realm, the Twisting Nether, and all other dimensions of the cosmos. A sea of dreams formed by all living beings. These dreamlands are exceptionally vast and varied, none more so than the dreamlands form by worlds that contain nascent Titans.
Tribunal Archivum says: The Emerald Dream is one such dreamland. Its earliest state was unformed, still coalescing, when Keeper Freya first entered it. She guided its evolution to its current form, a reflection of the life born of Azeroth, shaped and re-shaped by the dreams of all its living creatures, and the nascent Titan herself.
Tribunal Archivum says: To affect a dream is to affect the dreamer. By maintaining the stability of the Emerald Dream, the stability of Azeroth was also maintained. The Dream is a vital aspect of Azeroth's psyche, helping her still-burgeoning mind to grow and accept cosmic knowledge.
Tribunal Archivum says: Dreamers shape the dream, and are in turn shaped by it. All things are a dream of the world, before it is born.

Keeper Freya

Architect of the Dream.
Tribunal Archivum says: Accessing sector: Keeper Freya. Access granted.
Tribunal Archivum says: Keeper Freya is one of the Titanforged, they who were wrought in the image of the Titans themselves to watch over this world. Freya was blessed by the Titan Eonar and given purview over the biosphere of Azeroth, her charge to maintain the balance of nature and the living creatures of the world.
Tribunal Archivum says: Freya forged cradles of life across Azeroth's surface that drew from the arcane lifesblood of the nascent Titan, and from these cradles emerged all the living creatures that inhabit Azeroth to this day. Born from her power and shaping are the Wild Gods, mighty and savage demigods of the natural world.
Tribunal Archivum says: Freya's will shaped the growth of the Emerald Dream itself, guiding it from the primordial dreamscape of its origins to the glorious reflection of the Worldsoul that it is today.
Tribunal Archivum says: Keeper Freya watched over the world for millennia, before the Old God Yogg-Saron cracked the walls of his prison in Ulduar and subverted the minds of the keepers there. Her will was freed from the Old God's control by mortal heroes, who slew Yogg-Saron's physical form.
Tribunal Archivum says: Keeper Freya is in many ways the architect of the Emerald Dream, shaping it into what it is today, and she is one of its most ardent defenders.
Tribunal Archivum says: Hers was the first voice the Worldsoul heard that spoke with kindness. May she be forever honored for it.
God of the Wilds.

The Wild Gods

Tribunal Archivum says: Accessing sector: The Wild Gods. Access granted.
Tribunal Archivum says: Primal forces of nature given shape in flesh, blood, and spirit. More than mortal, they are incarnations of life, animal counter-parts to the Ancients.
Tribunal Archivum says: In the early ages of Azeroth's shaping by the Titans, the Keeper Freya sculpted cradles of natural energies that fed from the nascent Titan's arcane lifesblood. From these cradles emerged innumerable creatures, these varied lifeforms populating the world. The mightiest were the Wild Gods, who had taken Azeroth's cosmic energies into themselves, becoming demigods tuned to the world's biosphere.
Tribunal Archivum says: Powerful, beautiful, immortal, the Wild Gods were the favored children and comrades of Keeper Freya. When she wove the Emerald Dream into a reflection of Azeroth's natural state, she bound the undying essence of the Wild Gods to it, allowing them to move freely between the physical realm and the Dream.
Tribunal Archivum says: The Wild Gods are beings beyond physical death; destruction of their physical form will not truly slay them, and their immortal spirits can recuperate within the Dream, manifesting new physical forms for themselves and emerging once again into the natural world. This process can be accelerated by mortals with the proper rituals.
Tribunal Archivum says: The forces of the Nightmare have on occasion created dark reflections of the Wild Gods, deities bound to the Nightmare as the Wild Gods are bound to the Dream. Efforts to preserve the Dream will become more desperate as more of these Dark Ancients are born.
Tribunal Archivum says: The Wild Gods are some of the Dream's mightiest inhabitants, but nature is not always kind. Red in tooth and claw, the Wild Gods crave peace and harmony with the living world, but mercy is found among them only rarely.

The Nightmare

The crawling chaos of the Old Gods.
Tribunal Archivum says: Accessing sector: The Nightmare. Access granted.
Tribunal Archivum says: A foreign contaminant of Void origin, introduced into the Emerald Dream by the Old God Yogg-Saron for the purpose of corrupting it. Millennia ago, Yogg-Saron infused numerous cysts formed from his blood and caused them to rain down across the Dream. From these cysts, the Nightmare grew, until it became a force unto itself, existing independently from Yogg-Saron.
Tribunal Archivum says: The Nightmare is attuned to corrupt the essence of the Emerald Dream, a reality-altering pathogen designed to affect the dreams of the worldsoul. The Nightmare is of the Void, and significant Void powers are able to command it to an extent. With the neutralization of Y'Shaarj, Yogg-Saron, and C'Thun, the sole remaining Old God in command of the Nightmare is N'Zoth.
Tribunal Archivum says: The Nightmare seeks to destabilize Azeroth's growth, rendering her more vulnerable to corruption. The Nightmare spread through the Dream, and affects those in the waking world as well. Every element of Azeroth corrupted by the Nightmare, from beasts and plants to mortals and elementals, brings the worldsoul one step closer to total dissolution.
Tribunal Archivum says: Azeroth would become a vessel empty of purity, to be filled with darkness.
Tribunal Archivum says: Recent scans have detected high concentrations of a foreign element of Void origin in the Thanacross Wastes. Readings are similar to the substance saronite, with small but significant variations. Nightmare infestations surrounding contaminant at unreadable levels. Recommend disposal of foreign contaminant as soon as possible.

Azeroth

In her glory.
Tribunal Archivum says: Accessing sector: Azeroth, the Final Titan. Access granted.
Tribunal Archivum says: Rare are worlds in the Great Dark Beyond that bear life, and rarer still are those who house the spirit of a Titan. Azeroth is one such rare and special world: within her lies the spirit of a Titan, the mightiest Titan to ever exist. She is a nascent god, an avatar of cosmic potential, waiting to awaken. When a Titan finally awakens and rises, it is as a living world, a colossal incarnation of life and power striding across eternity.
Tribunal Archivum says: When a Titan is born, the cosmos rejoices. Should a Titan perish, the cosmos knows great sorrow.
Tribunal Archivum says: There are forces in existence that strive to prevent Azeroth's birth as a true and pure Titan. The lord of the Burning Legion, the Demon Titan Sargeras, fears Azeroth's power, for it would outstrip even his. Thus has he striven so ferociously to see this world die. But for all the wickedness that dwells in Sargeras' heart, his path to darkness began with noble intentions, for an ever greater threat lurks in the dark underbelly of the cosmos.
Tribunal Archivum says: Within the Void, malefic begins of infinite darkness exist known as the Void Lords. These shadow creatures want nothing more than to walk the realms of the physical universe, to experience the suffering and destruction of all those who dwell in the light first hand. The Void Lords are always seeking to corrupt and subvert living creatures to their will to act as their agents, as they cannot exist for long beyond the confines of the Void. The Void Lords long to make a Titan into their pawn, but awakened Titans are far too powerful for them to influence. Only a nascent Titan, a Titan slumbering within a world, are vulnerable to the manipulations of the Void Lords.
Tribunal Archivum says: And so the Void Lords sent their agents, their creations, to infect Azeroth with darkness, tainting the sleeping Titan with the corrupting power of the Void, with the ultimate goal of turning the mightiest Titan in the cosmos into their puppet. Should they succeed, no force in existence could survive their dark designs.
Tribunal Archivum says: O Azeroth, it is beyond your children's power to keep the darkness fully from your dreams. We can only love you and protect you as best we can, and hope that it is enough to teach you not to fear the dark.

The Worldsoul

The final Titan waits and dreams.
Tribunal Archivum says: Accessing sector: The Worldsoul. Access granted.
Tribunal Archivum says: Azeroth is many things. A world. A soul. A Titan.
Tribunal Archivum says: Azeroth is the Worldsoul. The Worldsoul is Azeroth. In nascency, the Titans are pure energy, slumbering and growing in complexity in power within the sphere of stone that forms the world. It would be an error to regard the world as an egg, a shell, something to be discarded after the Titan's birth is complete. The world is a part of them, their body, their flesh and blood.
Tribunal Archivum says: When the Worldsouls' development is complete, when the Titan awakens, the world changes. Crust and mantle and molten core transform from terrene sphere into the Titan's body, shaped into humanoid form, equal in size to their former planetary shape. The Titans stride the sea of stars, colossal planet-beings.
Tribunal Archivum says: The Worldsoul of Azeroth still lies in nascency. Azeroth sleeps and dreams. And grows. One day, she will awaken, and rise, and become what she was meant to be.
Tribunal Archivum says: And what of the life that dwells upon her surface? Is it lost when the world changes and becomes the Titan? Does it survive upon her impossible surface? Does it dwell within her, her soul become a haven for the spirits of the living? Or does life simply... end. It's purpose... fulfilled.
Tribunal Archivum says: Who can say. Certainly not I.

The Rift of Aln

The cosmic umbilicus.
Tribunal Archivum says: Accessing sector: The Rift of Aln. Access granted.
Tribunal Archivum says: The Rift of Aln is regarded by some as the true heart of the Emerald Dream. But a more accurate biological metaphor might be... the navel.
Tribunal Archivum says: The Rift is an umbilicus into a realm beyond the Dream. As life flows from pregnant mother to nascent child, cosmic energy flowed through the Rift of Aln into the primal Dream. This primal substrate of the Dream was already present long before the Titans came and formed the Emerald Dream from it. Does it also predate the Worldsoul itself?
Tribunal Archivum says: From the Rift flows the waters of the Sea of Zurvan, the knowledge of the cosmos in liquid form. We immerse our minds in it to learn, we drown in it to drink in its secrets. But where does the water flow from? What lies beyond the Rift of Aln?
Tribunal Archivum says: Accessing... Accessing... Accessing...
Tribunal Archivum says: Accessing sector: Vrildrassil. Accessing...
A sibilant voice whispers: M͉̓̄ͤͬͤ̚I͈̮̽N̆̓̉E̳͖̬̻͎͙͗ͯͧ.ͨͭͨ̿̅͞
Tribunal Archivum says: Archive incomplete. Access incomplete. We apologize for the inconvenience. Please try again later.

N'Zoth

Gul'kafh an'qov N'Zoth.
Tribunal Archivum says: Accessing sector: The Old God N'Zoth. Access granted.
Tribunal Archivum says: In Azeroth's primordial age, the Old Gods fell out of the darkness between the stars, crashing like comets across the surface of the world. Born of the Void, these monsters sought to corrupt Azeroth, filling the Worldsoul with darkness and transforming the nascent Titan into an agent of the Void. In time, all the world fell under their dominion, the native elementals and lifeforms subverted into slaves of the Old Gods and forced to build their unholy kingdom.
Tribunal Archivum says: At its height, four Old Gods ruled the Black Empire; Y'Shaarj, Yogg-Saron, C'Thun, and N'Zoth. By all accounts, N'Zoth was the weakest of the four Old Gods, controlling the smallest territory in the Black Empire, but endured the efforts of the other Old Gods to devour him and take his power through use of strategy, cunning, and manipulation. None of these traits served him when the Titans unleashed their armies upon the Old Gods, and N'Zoth was bound along with C'Thun and Yogg-Saron in Titan prisons.
Tribunal Archivum says: N'Zoth languished in captivity for millennia, but like the other Old Gods did not lie idle, and instead put plans into motion that would enable him to one day escape. N'Zoth's influence reached out to touch the other Old Gods in their prison, sharing information gleaned about the Titans and allowing them to work towards escaping. When the Nightmare began to spread through the Emerald Dream, allowing the Old Gods to influence the dream realm, N'Zoth gained even more knowledge, enabling him to weave even greater schemes.
Tribunal Archivum says: N'Zoth has ever been known to turn disaster into opportunity. Even when suffering defeats in the age of the Black Empire, he would ensure that the foundations of future victories would be laid. When the Old Gods ensnared the dragon Neltharion in a failed effort to free themselves, C'Thun and Yogg-Saron discarded the dragon in frustration, but N'Zoth knew Neltharion would be of use again, and wove his chains of influence tighter around the dragon. The failure of Neltharion also delivered the highborn night elves into N'Zoth's grasp, giving rise to the naga, some of his most useful pawns. The naga were instrumental in freeing N'Zoth from the Titans prison, allowing the Old God to shed his physical form and pour his undying essence into the Dream.
Tribunal Archivum says: The goal of the Old Gods has ever been to corrupt Azeroth into a tool of the Void. But N'Zoth in turn has ever been unpredictable. Who can say what the schemes of the Old God will one day yield.
A sibilant voice whispers: Ẃhy̧ s̷h̶o͞ul̷d I͏ ̨śacr̨if͞i͟c͢e͡ ̵m͝y ̵pr̛ofou͞n͠d̨ ͡g͏r҉eatnèss͡ ̛for ţh́ę sake͠ ͏ơf ͠blin̛d id̶iot sh̡adows̕? W͞h͡y ͟b͢u̵rn d̴o̢w̢n t̵hi̷s ̵g̛lo̶rio̷us̛ g̕arde͝ǹ of̕ ̵st̀a͞r̶s?̨ In̢st̡e͜a͏d,̵ I m͞àk̷e i͏t͠ min̷e. I ̡ma͟ke̵ ̴it͏.͡.͟. ͏m̢e.̧

Knowledge of the Cosmos Accessed

Tribunal Archivum says: Outer sphere repositories accessed. Download complete. Upgrading archivum access... access granted.
Tribunal Archivum says: Step forwards, mortal. The knowledge of the cosmos is open to you.

The Constellar

A Constellar of the Astral Lineage.
Tribunal Archivum says: Accessing sector: The Constellar. Access granted.
Tribunal Archivum says: The Constellar are children of the cosmos. Before the compact with the Titans, the Constellar wandered the realms of existence, learning.
Tribunal Archivum says: The Radiant Lineage monitored the Light, the source of all creation. From it they learned the value of unity and order.
Tribunal Archivum says: The Umbral Lineage monitored the Void, the wellspring of infinite possibility. It's stygian depths demonstrated limitless potential, but also the danger of overwhelming madness.
Tribunal Archivum says: The Astral Lineage monitored the Great Dark Beyond and its countless planets. Here they met the Titans, and forged a compact that has lasted since time immemorial.
Tribunal Archivum says: The Empyrean Lineage monitored the Twisting Nether, the realm of burning chaos. Destruction too has its place in the cosmos.
Tribunal Archivum says: The Anima Lineage monitored the Dreamlands, the living souls of all worlds. The dreams of the sleeping Titans were especially fascinating.
Tribunal Archivum says: The Thanaton Lineage monitored the Shadowlands, the realm of the dead. Look not upon these dark kingdoms for too long, the abyss returns even the sternest gaze.
Tribunal Archivum says: The Chron Lineage monitored the Timeways, the crossroads of eternity. That which is, was, what shall be, and what never will.
Tribunal Archivum says: The Constellar of the Astral Lineage chose to serve the Titans, those most noble beings and their wondrous purpose. But whom did they serve before they found the Titans? Whom do all the Constellar serve?
Tribunal Archivum says: They serve the first creation. The first thing to ever begin to exist. The first life.
Tribunal Archivum says: Vrildrassil.
A sibilant voice whispers: S͙̄o̢͝o͉͆n̼̕ ͍̑t̻̄h̘̃ȇ͔y̹̏ ̻̒w̝͛ĩ̮l̻̉l̗̎ ̟͒s̡̕e̲͆r̳̆v̦̿e͍͂ ̻̀M̫͝Ȩ͊.̯͠.

The Great Dark Beyond

Worlds of the Great Dark.
Tribunal Archivum says: Accessing sector: The Great Dark Beyond. Access granted.
Tribunal Archivum says: Cradled in the branches of Vrildrassil are many realms and dimensions born of the myriad powers of the cosmos. The realm-incarnate of the arcane, of order and balance, is the Great Dark. The essence of the arcane grants it comprehensible dimensions of length, breadth, depth, and time.
Tribunal Archivum says: The Great Dark is the seat of elemental power in the cosmos, manifest in the physical form of solid, liquid, vapor, and plasma. From these base elemental materials, all physical matter and substance is derived. From the mightiest star, to the most insignificant molecule.
Tribunal Archivum says: Like calls to like, and the physical matter of the Great Dark is drawn together, forming stellar furnaces and nebulae that forge and re-forge material. The ultimate product of this vast galactic destruction are the stars themselves, and the countless worlds those stars illuminate.
Tribunal Archivum says: The Great Dark is a nexus of dimensions, more closely connected to the myriad cosmic realms than any other. A cosmic crossroads, intersecting the realms of Nether, Death, Time, Light, Void, and Dream.
Tribunal Archivum says: Are these realms an echo of the Great Dark? Or is the Great Dark a reflection of them?

The Twisting Nether

The burning chaos of the Nether is eternal.
Tribunal Archivum says: Accessing sector: The Twisting Nether. Access granted.
Tribunal Archivum says: An empyrean realm of infinite destruction, the Twisting Nether is the incarnation of chaos. It is the font of all fel energy, the power of cosmic destruction. For while arcane energy is the power of law and order incarnate, the collapse and decohesion of such power must necessarily yield tremendous destructive force. In the dimensions of the Twisting Nether, this potential for destruction exists eternally, burning eternally without ever consuming itself.
Tribunal Archivum says: While fel is the essence destruction, it's chaotic nature ensures that it never burns itself out. Even as it corrodes and annihilates, it transforms and empowers, albeit always towards the ultimate goal of further destruction. From this aspect of its nature, demonic entities are born or made, living creatures who strive to further spread chaos and destruction. That which fel does not destroy, it enhances and twists towards the cause of disorder.
Tribunal Archivum says: There are no worlds within the Twisting Nether. Not naturally. But demonic incursions into the Great Dark Beyond have enabled entire planets to be pulled into the Nether and transformed into breeding grounds for demons and other chaotic life. The natural laws that govern such spheres inevitably break down, their links with other realms and dimensions severed and polluted beyond redemption. All save their bond with Vrildrassil.
Tribunal Archivum says: Destruction, too, is necessary. Necessity is not always kind. But without balance, all things would become... Void.

The Shadowlands

Tribunal Archivum says: Accessing sector: The Shadowlands. Access granted.

The Timeways

Tribunal Archivum says: Accessing sector: The Timeways. Access granted.

The Sea of Dreams

Sea of Dreams.
Tribunal Archivum says: Accessing sector: The Sea of Dreams. Access granted.
Tribunal Archivum says: The medium in which the Dreamlands of the cosmos drift. Like islands of thought and memory in an ocean of unconsciousness.
Tribunal Archivum says: Living worlds form Dreamlands, born from the collective memories, experiences, and unconscious thoughts of all its inhabitants. The more complex the biosphere of a living world, the more elaborate and vibrant its corresponding Dreamland.
Tribunal Archivum says: The Sea of Dreams is both liquid and vacuum. Beyond the boundaries of a Dreamland are the endless expanse of the Sea, the still waters of proto-sentience. With the proper craft or sorceries, the Sea can be traversed and other Dreamlands reached.
Tribunal Archivum says: To sail the Sea of Dreams, however, is a dangerous endeavor. The shores of other Dreamlands are few and far between in ways that mere distance can not truly describe. To say nothing of the dangers of the Sea itself. The immensity of the waters of slumber have lured would-be travelers into a dreamless oblivion, condemning them to drift forever on the unknowable currents of the unconscious. And within the infinite depths lurk dream-predators, great beasts of fantasy and unformed thought, vast of form and unfathomable of mind.
Tribunal Archivum says: The Dreamlands are the dreams of worlds, the dream of themselves. But what dreams the Sea? What could... but Vrildrassil?

Vrildrassil

Vrildrassil, the Worlds Tree
Tribunal Archivum says: Accessing sector: Vrildrassil. Access granted.
Tribunal Archivum says: In the beginning, there was Light and Void. Eternal and uncreated. Infinite formative power and limitless unformed possibility. The collision of these two forces brought into being all that exists. And the first thing to exist, the first being born of this ancient creation event, was Vrildrassil.
Tribunal Archivum says: Vrildrassil. The First Tree. The Worlds Tree. The Eternal Holt. Eldest Child of the Cosmos. Born of Light and Void, Vrildrassil is the heart of all universes. All trees in every world are minor reflections of it. Its depths are rooted firmly in the roiling chaos of the Void. Its heights bask in the eternal radiance of the Light. Its infinite branches cradle every world, planar realm, every dimension that exists.
Tribunal Archivum says: Vrildrassil touches every realm in the cosmos. It connects them all, and separates them as well. It is the veil between the material realm and the Twisting Nether. It is the skein between the waking world and the realm of the Dream. It splits Light from Void, Life from Death, and connects every world in the Great Dark. Without Vrildrassil, there would be no cosmos. All realms would collapse into themselves and be lost to chaos and destruction. All things would return to Light and Void and cease to be, perhaps never to exist again.
Tribunal Archivum says: Vdrildrassil lives. Vdrildrassil grows. As the cosmos expands and changes, as new realms and powers are born, Vrildrassil too grows to accommodate them. When its branches are damaged, new ones are grown. When its skin is torn, it inevitably heals. From its starry boughs the Constellar were born, naturally attuned to the great Worlds Tree and seeking to maintain its well-being.
Tribunal Archivum says: Vdrildrassil lives. Vdrildrassil grows. Does it dream? Does it think? None can say for certain. Even those closest to it hear no voice, feel no compelling will. The Constellar serve its needs as they understand them, but not a one can say for certain if Vrildrassil is aware of them at all. Perhaps it is a life so big, so vast, so slow, it simply cannot perceive even the mightiest of beings or powers within its branches.
Tribunal Archivum says: There is perhaps only one being who could say for certain if Vrildrassil is truly aware - Vrildrassil itself. And if it is, it has shared this truth with no one.

The Light

The enduring mystery.
Tribunal Archivum says: Accessing sector: The Light. Access granted.
Tribunal Archivum says: What can be said of this first and most glorious of mysteries? The eternal, uncreated power. The font of existence. The Light of Creation.
Tribunal Archivum says: It is the essence of creation, of life and existence. All things that exist are born of the Light.
Tribunal Archivum says: But in its first and purest form, the Light was existence itself and nothing besides. Raw, vital energy, unformed, unchanging. An existence of nothing but existence. Endless being, without cause or reason to be.
Tribunal Archivum says: Before time, before life and death, before all other things, there was only the Light. Why did this change? What caused the Light to dim? Was it the demand for something more than mere existence? Did the Light yearn for change and potential, even as it exemplified eternal purity, order, and stasis?
Tribunal Archivum says: Perhaps the answer cannot be known, for it lies before the birth of knowledge itself. After a timeless infinity, the Light grew pale, then died. And in the absence of existence, in the empty place in reality that the dead Light made, there came into being reality's opposite: Potential.

The Void

Power without unity.
Tribunal Archivum says: Accessing sector: The Void. Access granted.
Tribunal Archivum says: What can be said of the blackest of horrors, the nightmare realm that is the Void? In its infinite stygian depths, all things are possible, all realities exist in potential, and all dreams can be made true. Reflect, perhaps, on some of the dreams you've had, and how glad you were when you awoke from them.
Tribunal Archivum says: While the Light formed the basis for an entire reality, the Void contains an infinite number of possible realities within its many-angled dimensions. Even the Timeways are limited by the flow of history, with some pasts and futures too impossible to be explored; not so, the Void. Every reality that it is possible to imagine exists somewhere within the Void, unstable and ill-formed, like a half-remembered nightmare or a frightening sense of promnesia.
Tribunal Archivum says: The alternative realities present within the Void lack stability, as they are not connected with the creative power of the Light. Without that ultimate creative energy, they cannot take on true form, and remain trapped in their unreal state.
Tribunal Archivum says: As the Light is raw creative force, the Void is raw unformed potential. Both powers in unison brought the cosmos itself into being, birthing the great Worlds Tree Vrildrassil from the spark of their first union. All things that exist flow from Light and Void.
Tribunal Archivum says: Within the unformed darkness of the Void, intelligent beings coalesce and exist, incarnations of potential, hungering for the Light, the energy of creation that makes potential into reality. Without this creative power, the inhabitants of the Void are denied the true existence they crave. This is the source of their infinite, unending hunger.
Tribunal Archivum says: Void, yours is potential, infinite potential, force that would deny all others. Void, you are the power opposed.

The Void Lords

"I... see... you..."
Tribunal Archivum says: Reinforcing datanet. Umbral protocols at maximum tolerances. Accessing sector: The Void Lords. Accessing... accessing... accessing... Access granted.
Tribunal Archivum says: In the deep. In the cold dark. In the lowest currents of the Void. They lurk. The Void Lords. They are the reflections of life, twisted and malformed by a dark mirror. They are the shadows of souls that live in the Light, cast forever upon existence.
Tribunal Archivum says: When a soul is born into existence, a dark echo of that soul manifests within the depths of the Void. These shadow-souls are the Void Lords. The malformed twin of every sentient being in creation.
Tribunal Archivum says: They are vast in number. A Void Lord exists for every sentient being ever born, from the most primitive mortal to the most transcendent god. Their number grows every day, with every birth, every new life. But when a living soul is extinguished, the Void Lord endures. They do not die. They do not live. They are outside the cycle, eternally staining the cosmos, the dregs of the Void, outnumbering any other form of being.
Tribunal Archivum says: Individually, they are nearly nothing, pale shadows casting no shadow of their own, weakling echoes of their living selves. The echo of a god is less than a living mortal. The echo of a mortal is less than a whisper.
Tribunal Archivum says: Their danger is in their number, and their capacity to pool their paltry power towards a united purpose. Two Void Lords merge, and become a whole stronger and darker than they are while separate. A hundred Void Lords are stronger still. And what of a thousand? A hundred thousand? A million? In great enough numbers, they may tear the skin of Vrildrassil and pour their darkness into the universe. Their avatars become nightmarish deities, devouring worlds and quenching suns.
Tribunal Archivum says: Inevitably, they crumble and disperse, banished back to the prison of the Deep Void, the only realm in the cosmos where they can exist without burning away like paper scraps in a bonfire. To endure the material realm permanently, they need to nest themselves in a mighty host, a being of power that can hold the darkness of the Void and sustain them. For this reason they seek the worldsouls, the nascent Titans. Only a Titan's power could protect them, and only a Titan still-unborn is vulnerable enough to corrupt.
Tribunal Archivum says: To corrupt the worldsouls, they wove the Old Gods from the Void. Tens of thousands of Void Lords labored to birth a single Old God, and many were devoured by their ravenous creations. But always there are more. Eventually the Void Lords cast their hideous living engines out of the Void into the material realm, seeking to corrupt a worldsoul for their purposes.
Tribunal Archivum says: Should they attain one of the Titans, it will become the shared vessel of all the Void Lords in existence. An avatar of oblivion, bearing the twisted malignancy of the Void Lords in its heart. It will tear down Vrildrassil and rend the barriers between all realms. All things will collapse and die and be lost, falling forever into the Void. And the Void Lords will rule it all, a cosmos of rotten madness and hunger and poisoned reality, forever.
Tribunal Archivum says: When you stare into the abyss, the abyss stares back, and the eyes that look upon you with the fiercest hatred belong to the Void Lord born of your own soul.

Knowledge of the Dream Campaign

Tribunal Archivum says: The waters of the Dream flow to us, bringing new knowledge. Upgrading archivum access... access granted.
Tribunal Archivum says: Step forwards, mortal. The knowledge of the Emerald Dream is open to you.

The Vespari

The Nightmare Seeds

Tribunal Archivum says: Accessing sector: The Nightmare Seeds. Cross-referencing sector: The Nightmare. Archive updated. Access granted.
Tribunal Archivum says: The source of the Nightmare infection, cast into the Dream from Azeroth-space long ago.
Tribunal Archivum says: In his prison beneath Ulduar, Yogg-Saron was bound physically. But the Old Gods are of the Void, and the Void corrodes all things, all barriers, all limits. All prisons.
Tribunal Archivum says: Yogg-Saron bled his black blood, the substance called saronite, through the bars of his prison. It bled through the mountains of the north, running in hidden rivers far from the light of day. It bled into the sacred places of Watcher Freya: the Conservatory, the Temple of Life, and Sholazar Basin. It bled into the roots of the great tree Vordrassil, folly of the mortal druids. From these places, the infection bled through the veil of sleep itself and entered the Emerald Dream.
Tribunal Archivum says: The pressure of the realms of slumber crystallized Yogg-Saron's black blood into something new. It devoured the essence of the dreaming, and transformed. These crystallize fragments became the Nightmare Seeds.
Tribunal Archivum says: The fragments of corruption rained down into the Dream, infecting the realm of Thanacross and transforming it into the blighted wasteland it is today. From these fragments bled the Nightmare, living corruption born of the Old Gods. Yogg-Saron was the Nightmare's architect, but his reach was hampered by his prison and he could not keep his fellow Old Gods from exerting their own influence upon it. Together the Old Gods spread the Nightmare throughout the Dream, tainting the very dreaming soul of Azeroth.
Tribunal Archivum says: In time, C'thun and Yogg-Saron were reduced. Only N'Zoth remained whole enough to command the Nightmare. He spent years weaving his will into the Nightmare's many eldritch angles. When N'Zoth was struck down, his essence bled free from his shattered husk and was made one with the Nightmare. The vile pulsating heart of the Nightmare is none other than N'Zoth himself.
Tribunal Archivum says: But somewhere within the mists of the Nightmare, the original seeds survive. Still potent with the dark power of Yogg-Saron. Was spawning the Nightmare alone their only function? Or have they yet to realize their true purpose?
Tribunal Archivum says: The dreams of Azeroth are troubled. In the unseen future are glimpses of a sky full of tentacles.

Hakkar

Tribunal Archivum says: Accessing sector: Hakkar. Cross-referencing sector: The Constellar, Astral Lineage. Archive updated. Access granted.
Tribunal Archivum says: The constellar are born from the starry boughs of Vrildrassil, the great cosmic Worlds Tree. When a constellar is born, the stars themselves know great joy.
Tribunal Archivum says: When one falls to evil, the universe weeps.
Tribunal Archivum says: Hakkaron the Observer. Ulata the Dream-Catcher. Were there ever a more talented pair? Their aspects were the snake, twin serpents of starlight intertwined in perfection. From the Great Dark Beyond, Hakkaron watched over his assigned worlds, while his counterpart Ulata observed their dreamspace. They witnessed the birth of a hundred worlds in service to the Constellar Sodality and the Titans, watching closely for the sign of a Worldsoul.
Tribunal Archivum says: What evil befell Hakkaron? He appeared in the sky of one particular world, lighting the night with his starry coils. But something in the hearts of those mortals who witnessed him was black and tainted, twisted by dark ambition. The great serpent in the night sky was made a god, a god of war that demanded sacrifice. Unwitting and unwilling, Hakkaron was made an excuse for bloodshed and dark rituals.
Tribunal Archivum says: Were the bloodthirsty mortals guided by some great hidden evil? Or were they of a more mundane wickedness, driven only by petty ambition and greed to turn Hakkaron into an excuse for war? Whatever the reason, oceans of blood were shed for the great serpent god, centuries of hearts cut still-beating from living chests and drowned into shadow. The power of the sacrifice was guided into the night sky, bloody gifts for the serpent.
Tribunal Archivum says: The unwitting focus of this black worship, Hakkaron slowly changed. His starry form glowed red from the shed blood. The pain of each murdered soul channeled into his very being. Slowly but surely, his thoughts were twisted by the pain and the blood. He began to crave the dark power of each slit throat and crushed heart. He yearned for more devotion from the petty mortals. The great crimson star snake, the bloody serpent god, gleamed in the night sky, driving the mortal races on to greater savagery.
Tribunal Archivum says: By the time Ulata realized what was happening in realspace, it was too late. Hakkaron had shed the aspect of the constellar. He was now Hakkar, the blood god, the red serpent.
Tribunal Archivum says: Ulata called for aid from her constellar fellows, but they arrive too late to reverse Hakkar's dark metamorphosis. Hakkar was shackled and taken to Vrildrassil, but none could find the means to call back the old friend they had lost. In a moment of weakness, Ulata unbound Hakkar to make a final plea to her cherished friend. But Hakkar fled Vrildrassil, slithering along the starry boughs in search of another world filled with mortals to twist to his worship.
Tribunal Archivum says: Ulata perused Hakkar to the world the blood god had chosen, the world of the Final Titan, Azeroth herself. Ulata vowed to oppose Hakkar's dark ambitions to be worshiped as a bloodthirsty deity. As Hakkar grafted himself into the pantheon of the trolls as a loa, Ulata did the same, presenting herself as a serpent goddess. In time she came to be called Ula-tek. Unable to challenge Hakkar directly or wrest the trolls away from the blood god's worship, Ula-Tek worked in more subtle ways to turn troll society away from Hakkar's bloody path.
Tribunal Archivum says: Hakkar and Ula-Tek have both hidden in the Emerald Dream for millennia, guiding their respective followers. At times Hakkar gains ascendancy, and the nations of the trolls drown in blood and welcome Hakkar among them in the physical world. In other ages, Ula-Tek's machinations bring about the end of Hakkar's bloody revels and he is forced back into the Emerald Dream.
Tribunal Archivum says: For ages the twin serpents have dueled, each one devouring the tail of the other in a never-ending turning cycle. Azeroth's dream shudders as Hakkar's power is on the rise again. One final blood war is taking shape, a war that may drown all souls, sleeping and awake.

Nhardrassil