User:CCRyder95/Vekrith the Wormkeeper

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MobVekrith the Wormkeeper
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Title <Druid of the Coil>
Race Satyr (Humanoid)
Level Boss
Reaction Alliance Horde
Affiliation(s) Emerald Nightmare
Location The Wound; Maw of Balor

Background

Dungeon Journal

Most druids draw their strength from their patron Totem animal. The Druids of the Claw revere Ursol and Ursoc. The Druids of the Talon revere Aviana. It is a mystery what putrid aberration bestows its bastard power on the Druids of the Coil. Hand chosen by his superiors to aid in Naziir's infestation, Vekrith coordinates the Nightmare's reinforcements through the gaping wound in Balor's stomach. He will bring all his writhing gifts to bear to ensure the continued corruption of Balor.

Abilities

The Worm Turns

  • Ability creature disease 01.png Helminthiasis Tank Alert — Infests its current target with parasitic worms, absorbing an amount of healing for a set period of time. Interruptible. Dispellable.
  • Ability creature poison 05.png Slithering Bolt — Marks the current location of a random player and sends a slithering bolt of energy along the ground to that location, returning to the boss afterward. Any players hit deal AOE shadow damage around them. The initial target can move out of this location before the bolt arrives.
  • Ability creature cursed 03.png Rain of Leeches Healer Alert — Calls down a rain of leeches on 2 random players, dealing a set amount of damage for a set period of time.
  • Ability hunter pet worm.png Call Vekri Tunneler Damage Dealer Alert — Calls a Vekri Tunneler underneath a random player, which erupts a few seconds later and spams Acid Spit on random targets.
    • Ability creature poison 02.png Acid Spit — Deals nature damage to a random target.

Embrace the Coil

At a certain percentage of health, the boss will transform into 1 of 2 Worm forms randomly, either the Bileworm Form or Blood Fluke Form, gaining a new set of abilities. After a certain amount of damage is done, he will revert back to Satyr form.

  • Ability hunter pet worm.png Bileworm Form — Shifts into the form of a massive Bileworm.
    • Ability racial cannibalize.png Circular Jaws Tank Alert — Takes a massive bite out of the tank with circular, rotating jaws, dealing physical damage.
    • Ability rogue deviouspoisons.png Rancid Spit — Spits balls of bile at 2 random players, dealing damage and spawning Pools of Bile at their location.
      • Ability creature poison 06.png Pools of Bile — Deals nature damage to all those inside.
    • Spell shaman earthquake.png Earthshifter — Burrows down and resurfaces at a random location on the platform, shifting the earth and pushing away all players for a period of time. This can be reduced by moving towards the boss' location.
  • Ability hunter pet worm.png Blood Fluke Form — Shifts into the form of a tiny fluke, which immediately jumps inside a random player. Other players can damage the boss, but it takes 25-50% less damage.
    • Ability creature poison 01.png Ravaging Infestation Important Healer Alert — The fluke tears apart the current host's insides, dealing increasing nature damage for as long as it is infested. While infested, the host gets a Nausea meter which increases as the boss is damaged or upon stepping in Noxious Puddles. Once Nausea reaches 100%, the host can press the Purge button on the added action bar and retch the boss onto a target area.
    • Inv misc slime 02.png Involuntary Emesis — The host projects a cone out in front of them and deals damage to all inside it. The host is knocked back.
    • Ability creature poison 06.png Egg Expulsion — The host drops a bundle of eggs on the ground at their location which explode a few seconds later, dealing AOE damage in a small area. Spawns 3 fairly weak Vekri Flukes. Upon dying, the flukes drop a Noxious Puddle, which increases the host's Nausea when stepped over.
    • Spell shadow summonfelhunter.png Gathering Speed Damage Dealer Alert — Once outside a host, the Blood Fluke fixates on a random player and begins to chase them, gaining speed the longer it remains outside a host. Once it reaches a host, it burrows in and inflicts Ravaging Infestation. While outside a host, the boss takes greatly increased damage.

Fury of the Worm God!

Vekrith transforms back into his satyr form and gains his abilities from phase 1 with 1 exception; he will cast Undulating Bolt instead of Slithering Bolt.

  • Ability creature poison 05.png Undulating Bolt — Marks the current location of a random player and sends an undulating bolt of energy along the ground to that location. Once the bolt reaches that location, it will then move toward the current location of the next nearest player, and then return to the boss after that. Any players hit deal AOE shadow damage around them. The initial and secondary target can move out of this location before the bolt arrives.

Mythic Changes

  • Vekrith will assume both Worm forms during the fight once having reached a certain percentage of health.
  • Vekrith uses Undulating Bolt during phase 1 instead of Slithering Bolt.
  • Vekri Tunnelers gain Engorging Glands, which increases the nature damage they deal after every Acid Spit cast. Stacks.