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Stonemaul Warchief

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Stonemaul Warchief

BTNOneHeadedOgre.png

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Race Ogre
Base unit Ogre Lord
Faction Stonemaul clan
Statistics
Hit points 3300
Unit Type Ogre
Unit Classified As Ground
Level 11
Gold 750 Gold
Lumber 150 Lumber
Food 8 Food
Combat
Normal attack 96-114
Range Melee
Attack type Chaos
Cooldown 1.35 sec.
Defense Type Heavy
Armor 4
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This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Stonemaul Warchief is a variant of the normal ogre lord belonging to the Stonemaul clan. Stonemaul Warchief did not appear as such in the Founding of Durotar campaign. Its characteristics were taken from the World Editor.

Spells and abilities

Taunt

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The closest 10 enemies are forced to attack this unit. Taunt activates a second time after 3 seconds.
Cooldown Area of Effect Allowed Targets Effect
14 sec. 45 Air, Ground, Enemy Nearby enemies attack this unit.

Endurance Aura (Passive)

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Increases the movement speed and attack speed of nearby allied units.
Area of Effect Allowed Targets
90 Air, Ground, Friend, Self, Vulnerable, Invulnerable

Bash

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Grants the probability that an attack will inflict additional damage to the target and stun it for a period of time.


Trivia

See also