Son of Hakkar
The subject of this article was removed in patch 4.0.3a but remains in World of Warcraft: Classic.
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- For the Other Side mobs, see Son of Hakkar (Other Side).
Son of Hakkar | |
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Gender | Male |
Race | Wind serpent (Beast) |
Level | 60 Elite |
Reaction | Alliance Horde |
Location | Zul'Gurub |
Status | Killable |
Relative(s) | Hakkar |
Pet family | Wind serpent |
Sons of Hakkar are wind serpents found in Zul'Gurub.
Abilities
- Thrash — Gives the caster 2 extra attacks.
- Knockdown — Inflicts 289 damage to an enemy and its nearest allies, stunning them for 2 seconds. Affects up to 3 targets.
- Poisonous Blood — Casts a poisonous gas when killed (Unconfirmed).
Drops
- Coins
- [Zulian Coin]
- [Razzashi Coin]
- [Hakkari Coin]
- [Gurubashi Coin]
- [Vilebranch Coin]
- [Witherbark Coin]
- [Sandfury Coin]
- [Skullsplitter Coin]
- [Bloodscalp Coin]
- Bijous
Every colorful Hakkari Bijous. (Ex: [Red Hakkari Bijou])
Also [Bronze Hakkari Bijou], [Silver Hakkari Bijou] and [Gold Hakkari Bijou].
Tactics
- Main article: Hakkar (tactics)
These creatures are the key to defeating Hakkar. After death, the Sons of Hakkar leave a cloud of venom behind, which infects each player in range with a DoT that ticks every 3 seconds for 100 points of nature damage. Usually, the venom will be cleansed, but when fighting Hakkar it is essential to keep the DoT and not to cleanse it. The Sons of Hakkar have approximately 14,685 HP. Hakkar casts Blood Siphon every 90 seconds, but if enough players are infected with the venom when Hakkar drains, he will damage himself instead of healing. Hakkar doesn't necessarily cast Blood Siphon on every raid member.
Notes
- Sons of Hakkar were once famous for changing between three colors when tamed (yellow, red, and green) but are now permanently red.
Patch changes
- Patch 4.0.3a (2010-11-23): Removed.
- Patch 1.7.0 (2005-09-13): Added.