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Sharks in the Water

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AllianceSharks in the Water
Start Brother Therold
End Brother Therold
Level 10-60
Category Tiragarde Sound
Experience 16,450
Reputation +25 Proudmoore Admiralty
Rewards 23g 40s
Previous A [10-60] Aiding the Wharf
Next A [10-60] Algae Shakes, A [10-60] Pulse of the Wharf

Objectives

Kill 6 Invading Dreadmaws.

Description

Recently a large gam of sharks has moved into the shallower water in the harbor. I have dealt with minor illnesses before that were caused by creatures carrying foreign contaminants to shore.

Perhaps the sharks have brought something in from the deeper waters? Cull some of the sharks that have wandered too close to the pier. I shall read the tides for any changes.

Rewards

You will receive:

Progress

The sea's creatures travel where they may find food, but they carry danger with them.

Completion

Unfortunate... the tides still speak the same.

Notes

Pick up A [10-60] A Cure from the Sea and A [10-60] Stinging Barbs before heading out.

Try to stay on the seafloor while gathering Harbor Seaweed, killing Barbtail Stingrays for their Intact Venomous Barbs and slaying Invading Dreadmaws.

Progression

Optional breadcrumb: A [10-60] Anglepoint Wharf

  1. A [10-60] Aiding the Wharf
  2. A [10-60] A Cure from the Sea & A [10-60] Sharks in the Water & A [10-60] Stinging Barbs
  3. A [10-60] Algae Shakes & A [10-60] Pulse of the Wharf
  4. A [10-60] Evacuate the Premises & A [10-60] Tainted Shipments
  5. A [10-60] Possessive Headgear & A [10-60] The Young Lord Stormsong & A [10-60] Betrayal of the Guard
  6. A [10-60] Paddle to Safety
  7. A [10-60] Eldritch Invocations & A [10-60] Death in the Depths & A [10-60] Deep Sea Defilement & A [10-60] Those Aren't Fish Eggs
  8. A [10-60] The Deadliest Catch

Patch changes

External links