Recklessness (Classic)
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The subject of this article was removed in patch 7.0.3 but remains in World of Warcraft: Classic.
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- For the ability introduced in Legion, see [Recklessness].
Recklessness | |
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Properties | |
Class | Warrior |
School | Physical |
Cooldown | 30 minutes |
Other information | |
Level learned | 50 |
Improvements | [Improved Recklessness], [Glyph of Recklessness] |
Related buff | |
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- "This is all the defense you could muster?"
—Fillet, Kneecapper Extraordinaire[1]
Recklessness is a warrior self-buff ability.
Notes
- Recklessness has no global cooldown.
- Note that even a 100% chance to score a critical hit does not mean that all attacks will hit your enemy, or even be critical hits. An attack made under Recklessness will still have the same chance to result in a miss, dodge, parry, or glancing blow as the same attack made without Recklessness; see the Attack table article.
- Synergises well with [Sweeping Strikes] and [Enrage].
- Rage pooling can be used to increase the number of ability uses possible during Recklessness.
Patch changes
- Patch 7.0.3 (2016-07-19): Removed.
- Patch 6.0.2 (2014-10-14):
- Now available to only Fury and Arms warriors. Now requires Battle Stance.
- Now increases critical strike chance by 15% (down from 30%) and increases critical strike damage by 10% (up from 0%).
- Patch 5.2.0 (2013-03-05): Chance reduced from 50% to 30%.
- Patch 5.0.4 (2012-08-28): No longer increases damage taken.
- Patch 4.2.0 (2011-06-28): Stance requirement removed. However Recklessness and [Deadly Calm] can no longer be used at the same time. One cannot be used while the other is active, but using one does not put the other on its full cooldown.
- Patch 4.0.6 (2011-02-08): Now increases special critical strike chance by 50%, down from 100%, but lasts the full 12 seconds instead of allowing only 3 charges.
- Patch 4.0.3a (2010-11-23): Now works with [Shockwave], [Concussion Blow], [Heroic Throw] and [Thunder Clap].
- Patch 3.0.2 (2008-10-14): Recklessness now increases the critical hit chance of the next 3 special ability attacks by 100%, lasts 12 seconds, cooldown reduced to 5 minutes. It also no longer shares a cooldown timer with [Shield Wall] or [Retaliation].
- Patch 1.7.0 (2005-09-13): Recklessness will no longer be canceled if you switch stances while the effect is active.
- Patch 1.1.0 (2004-11-07):
- Moved to level 50
- Moved to Berserker Stance
- Can be cancelled early
- Now causes the Warrior to take extra damage instead of decreasing armor.
- Patch 0.9 (2004-08-17): Now has a percent-based armor reduction, but using it makes you immune to all fear effects for the duration.
See also
- Recklessness, TCG card
References
External links
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