Punchcard

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Not to be confused with punch card.
Inv misc punchcards red.png

Punchcards are items that fit into Punchcard Sockets, which only exist on the  [Pocket-Sized Computation Device]. Punchcards can be obtained from Mechagon Island or Operation: Mechagon.

Effects

All punchcards are color-coded to match one of the Computation Device's three sockets, and each color provides a different type of effect:

  • Red punchcards provide a combat-oriented proc or on-use effect.
  • Yellow punchcards, called "logic boards," provide a stat increase. The Azerite trait [Person-Computer Interface] changes depending on your socketed logic board.
  • Blue punchcards provide a passive effect, usually one that makes it easier to navigate the world.

List of punchcards

Color Name Effect
Red  [Cyclotronic Blast] Use: Channel a cyclotronic blast, dealing damage every 0.5 sec for 2.5 sec.
Red  [Harmonic Dematerializer] Use: Deal damage to a foe and increase the Device's damage to targets with the same name.
Red  [Hijack Synaptic Circuits] Use: Mind control target Mechanical creature.
Red  [Subroutine: Defragmentation] Equip: Heal every 1 sec, increased by up to 200% based on missing health.
Red  [Subroutine: Emergency Repairs] Equip: Healing allies below 50% health has a chance to restore mana to you over 4 sec.
Red  [Subroutine: Optimization] Equip: Your spells have a chance to redistribute your stats based on your equipped Logic Board.
Red  [Subroutine: Overclock] Equip: Your abilities have a chance to grant you Haste for 12 sec.
Red  [Subroutine: Recalibration] Equip: Every 12 spells, gain Haste for 12 sec, then lose Haste for 6 sec.
Red  [Trajectory Analysis] Equip: Taking Physical damage grants dodge for 6 sec. This effect stacks.
Yellow  [Forceful Adaptable Logic Board] +Critical Strike, +Versatility
Yellow  [Forceful Efficient Logic Board] +Critical Strike, +Haste
Yellow  [Forceful Logic Board] +Critical Strike, +Random additional stat
Yellow  [Forceful Refined Logic Board] +Critical Strike, +Mastery
Yellow  [Omnipurpose Effective Logic Board] +Versatility, +Critical Strike
Yellow  [Omnipurpose Efficient Logic Board] +Versatility, +Haste
Yellow  [Omnipurpose Logic Board] +Versatility, +Random additional stat
Yellow  [Omnipurpose Refined Logic Board] +Versatility, +Mastery
Yellow  [Optimized Adaptable Logic Board] +Mastery, +Versatility
Yellow  [Optimized Effective Logic Board] +Mastery, +Critical Strike
Yellow  [Optimized Efficient Logic Board] +Mastery, +Haste
Yellow  [Optimized Logic Board] +Mastery, +Random additional stat
Yellow  [Performant Adaptable Logic Board] +Haste, +Versatility
Yellow  [Performant Effective Logic Board] +Haste, +Critical Strike
Yellow  [Performant Logic Board] +Haste, +Random additional stat
Yellow  [Performant Refined Logic Board] +Haste, +Mastery
Blue  [Electromagnetic Resistors] Equip: Reduces the potency of forced movement effects.
Blue  [Emergency Anti-Gravity Device] Equip: In case of emergency, prevents falling damage.
Blue  [Friend-or-Foe Identifier] Equip: Track nearby Mechanical creatures, showing their location on the minimap.
Blue  [Metal Detector] Equip: Increases Spare Parts found in Mechagon.
Blue  [Neural Autonomy] Equip: Gain Neural Silencer, making you immune to some annoyances.
Blue  [Remote Circuit Bypasser] Equip: You may hack some creatures and constructs in Mechagon.
Blue  [Slipstream Generator] Equip: Your swim speed increases by 10% every 1 sec while in water, up to 100%.
Blue  [Supplemental Oxygenation Device] Equip: Increases your lung capacity by 1000%.