Mur'gul Blood-Gill

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Mur'gul Blood-Gill

BTNMurgulBloodGill.png
Murgulbloodgill.png

BTNMurgulBloodGill-Reforged.png

Race Mur'gul
Faction Neutral (Creep)
Statistics
Hit points 300
Hit point regeneration Always
Hit point regeneration rate 0.50 HP/sec.
Mana 200
Mana Regeneration rate 0.50 Mana/sec.
Level 2
Food 2 Food
Gold Bounty Awarded 6-8 BTNPillage.png
Sleeps Yes
Collision Size 31
Combat
Normal attack 17-20 (18.5 avg)
Can attack Air, Ground
Range 50
Attack type Piercing
Cooldown 1.60 sec.
Weapon type Missile
Armor Type Medium
Armor 2
Day Sight 140
Night Sight 80
Movement Speed 270
WC3RoC-logo.png
This article contains lore taken from Warcraft III: Reign of Chaos, Warcraft III: The Frozen Throne, the manuals, and/or official bonus maps.

Mur'gul Blood-Gills are mur'gul creeps that can be encountered in the Sunken Ruins tileset.

Spells and abilities

Heal (Autocast)

BTNHealOn.png
Heals a target friendly non-mechanical wounded unit.
Effect
Heals 12 HP.

Gallery

Patch changes

  • WC3RoC-logo.png Patch 1.06 (2003-06-03): Creep autocast Heal heals 12 hp a cast not 15.

External links