Mana Tap

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For the former warlock ability, see [Mana Tap]. For the Legion world quest, see N [45BPWQ] Mana Tap.
Mana Tap
Spell arcane manatap.png
  • Mana Tap
  • Blood elf racial
  • 30 yd range
  • 30 sec cooldown
  • Instant
  • Reduces target's mana by X and charges you with Arcane energy for 10 min. This effect stacks up to 3 times.
Properties
Class All
Race Blood elf
School Arcane
Cooldown 30 seconds
Related buff
  • Mana Tap
  • Energizes you when consumed by Arcane Torrent.
  • Duration: 10 minutes
In art.

Mana Tap was a blood elf racial ability used in combination with [Arcane Torrent]. This ability was in the game only during The Burning Crusade expansion.

Equation

  • The value of X = (50 + level).

Role in the lore

Mana tap is unique in that it is (or was) one of the few racials not only directly referenced in the lore, but a large part of it. Via Illidan Stormrage, Kael'thas Sunstrider was able to learn a formidable technique by which to sate the elves' magic addiction: the process of forcibly taking arcane magic from external sources. A servant of his, Rommath, went on to spread these teachings back home in Quel'Thalas, allowing the general sin'dorei populace (of which we the players belong to) to better deal with the pangs of addiction. Prior to its removal in Patch 3.0.2, instruction in its usage (mana tapping the crazed mana wyrms around the isle) was among the first things taught to new blood elf players.

Reckless overuse of the technique led to the birth of the Wretched, a group of physically warped magical addicts who showed neither restraint nor sensibility in their mana tapping.

The racial's removal also ties directly into the lore, as with the revival of the Sunwell, there is no longer any need for blood elves to continually sustain themselves with energies from any other source than the well.

In the lore, even non-magi ordinary blood elves like Valeera Sanguinar are able to use Mana Tap for potent semi-offensive purposes, such as Valeera critically weakening Broll Bearmantle during his arena fight; absorbing magical energies from the naga during their confrontation at sea; and preventing several assassins from slaying Varian Wrynn after they reached the Eastern Kingdoms.

In the closing hours of Burning Crusade the Sunwell was reignited and began to feed the sin'dorei addiction for magic again, thus removing the need to tap mana from other creatures.

Tips and tactics

  • Mana Tap breaks [Polymorph], [Sap], and [Freezing Trap] as the mana drain counts as an attack.
  • Since Mana Tap costs zero mana, it's good to use mana tap as quickly as possible, remembering that arcane energy stacks up to 3 times.
  • An enemy that has run out of mana will have any remaining mana drained up to the maximum of the ability.
  • Doesn't work on enemies with no mana bar.
  • Can be used to pull mobs efficiently if you lack any other means.
  • Mana tap activates the global cooldown.
  • For a long while, the racial was a retribution paladin's only source of ranged attack, barring judgement.

Trivia

Gallery

Patch changes

External links