Living Fluid

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For the companion pet, see  [Quivering Blob].
Main article: Primordius
MobLiving Fluid
Image of Living Fluid
Race Ooze (Aberration)
Level 35
Reaction Alliance Horde
Location Saurok Creation Pit, Throne of Thunder
Status Killable

Living Fluids are oozelings located in the Saurok Creation Pit in the Throne of Thunder.

Abilities

  • Mutate Primordius - If a Living Fluid reaches Primordius, it is absorbed, increasing Primordius's current mutation level.
  • Mutagenic Pool - When a Living Fluid dies, it leaves behind a Mutagenic Pool that can mutate Primordius or players.
    • Mutate Primordius - When Primordius steps on a Mutagenic Pool, it is absorbed, increasing Primordius's current mutation level.
    • Mutate Player Magic Effect — When player steps on a Mutagenic Pool, it is absorbed, inflicting 200,000 Nature damage and causing a mutation. Each helpful mutation received by a player increases the chance that the next mutation will be harmful by 10%. If a mutated player is dispelled, all mutations are removed.
      • Helpful Mutation: Thick Bones - The player's bones become thick and powerful, increasing all stats by 10%. This effect can stack up to 10 times.
      • Harmful Mutation: Fragile Bones - The player's bones become thin and brittle, reducing all stats by 10%. This effect can stack up to 10 times.
      • Helpful Mutation: Clear Mind - The player's mind becomes clear and focused, increasing Mastery by 10%. This effect can stack up to 10 times.
      • Harmful Mutation: Clouded Mind - The player's mind becomes clouded and unfocused, reducing Mastery by 10%. This effect can stack up to 10 times.
      • Helpful Mutation: Improved Synapses - The player's neural synapses fire more quickly, increasing Haste by 10%. This effect can stack up to 10 times.
      • Harmful Mutation: Dulled Synapses - The player's neural synapses fire more slowly, reducing Haste by 10%. This effect can stack up to 10 times.
      • Helpful Mutation: Keen Eyesight - The player's eyesight becomes exceptionally keen, increasing Critical Strike chance by 10%. This effect can stack up to 10 times.
      • Harmful Mutation: Impaired Eyesight - The player's eyesight becomes exceptionally poor, reducing Critical Strike chance by 10%. This effect can stack up to 10 times.

Patch changes

External links