Living Fluid
Jump to navigation
Jump to search
- For the companion pet, see [Quivering Blob].
- Main article: Primordius
Living Fluid | |
---|---|
Race | Ooze (Aberration) |
Level | 35 |
Reaction | Alliance Horde |
Location | Saurok Creation Pit, Throne of Thunder |
Status | Killable |
Living Fluids are oozelings located in the Saurok Creation Pit in the Throne of Thunder.
Abilities
- Mutate Primordius - If a Living Fluid reaches Primordius, it is absorbed, increasing Primordius's current mutation level.
- Mutagenic Pool - When a Living Fluid dies, it leaves behind a Mutagenic Pool that can mutate Primordius or players.
- Mutate Primordius - When Primordius steps on a Mutagenic Pool, it is absorbed, increasing Primordius's current mutation level.
- Mutate Player — When player steps on a Mutagenic Pool, it is absorbed, inflicting 200,000 Nature damage and causing a mutation. Each helpful mutation received by a player increases the chance that the next mutation will be harmful by 10%. If a mutated player is dispelled, all mutations are removed.
- Helpful Mutation: Thick Bones - The player's bones become thick and powerful, increasing all stats by 10%. This effect can stack up to 10 times.
- Harmful Mutation: Fragile Bones - The player's bones become thin and brittle, reducing all stats by 10%. This effect can stack up to 10 times.
- Helpful Mutation: Clear Mind - The player's mind becomes clear and focused, increasing Mastery by 10%. This effect can stack up to 10 times.
- Harmful Mutation: Clouded Mind - The player's mind becomes clouded and unfocused, reducing Mastery by 10%. This effect can stack up to 10 times.
- Helpful Mutation: Improved Synapses - The player's neural synapses fire more quickly, increasing Haste by 10%. This effect can stack up to 10 times.
- Harmful Mutation: Dulled Synapses - The player's neural synapses fire more slowly, reducing Haste by 10%. This effect can stack up to 10 times.
- Helpful Mutation: Keen Eyesight - The player's eyesight becomes exceptionally keen, increasing Critical Strike chance by 10%. This effect can stack up to 10 times.
- Harmful Mutation: Impaired Eyesight - The player's eyesight becomes exceptionally poor, reducing Critical Strike chance by 10%. This effect can stack up to 10 times.
Patch changes
- Patch 5.2.0 (2013-03-05): Added.