Into the Witchwood
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The subject of this article or section did not make it out of the beta stages of World of Warcraft: Battle for Azeroth.
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Into the Witchwood | |
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Start | Inquisitor Cleardawn |
End | Inquisitor Cleardawn |
Level | 110 - 120 (Requires 110) |
Category | Drustvar |
Rewards | 23 40 |
Objectives
Place 6 traps in the Watcher's Wood.
Description
Master Ashton has been taken into the forest. He isn't the only one. Mayor Royston's headcount came up short. It seems our next steps are clear. We must go into the woods and save Master Ashton. Marten and I will sneak into the forest and meet you near some ruins further in.
Rewards
Completion
The woods are crawling with witches. We'll have a fight on our hands if we're to save Master Ashton.
Patch changes
- Patch 8.0.1 (2018-07-17): Added.