GARRISON_MISSION_COMPLETE_RESPONSE

From Warcraft Wiki
Jump to navigation Jump to search

Fires when the player views the outcome of missions at a Command Table.

GARRISON_MISSION_COMPLETE_RESPONSE: missionID, canComplete, success, overmaxSucceeded, followerDeaths, autoCombatResult

Payload

missionID
number - Unique identifier for the mission.
canComplete
boolean - True if the mission timer is finished and the mission can be completed.
success
boolean - True if mission was a success and the player will receive bonus rewards, where applicable.
overmaxSucceeded
boolean - True if receiving greater rewards for exceeding 100% success chance, where applicable.
followerDeaths
GarrisonFollowerDeathInfo[]
Field Type Description
followerID string
state number
autoCombatResult
AutoCombatResult?
Field Type Description
winner boolean
combatLog AutoMissionRound[]
AutoMissionRound
Field Type Description
events AutoMissionEvent[]
AutoMissionEvent
Field Type Description
type number
spellID number
schoolMask number
effectIndex number
casterBoardIndex number
auraType number
targetInfo AutoMissionCombatEventInfo[]
AutoMissionCombatEventInfo
Field Type Description
boardIndex number
oldHealth number
newHealth number
maxHealth number
points number?

Details

  • When a mission with multiple encounters fails, some may appear to have succeeded. This is an illusion; missions can only fail or succeed. Blizzard's Garrison Mission UI frame randomly selects encounters to show as failed to the player, preferring ones with uncountered mechanics.

Patch changes

Shadowlands Patch 9.0.1 (2020-10-13): Added autoCombatResult param.
Legion Patch 7.0.3 (2016-07-19): Added bonusRollSuccess, followerDeaths params.[1]
Warlords of Draenor Patch 6.0.2 (2014-10-14): Added.

References

 
  1. ^ 2016-07-19, Blizzard_GarrisonMissionTemplates.lua, version 7.0.3.22267, near line 1082, archived at Townlong-Yak