Faerie Fire (Feral)
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The subject of this article was removed in patch 5.0.4 but remains in World of Warcraft: Classic.
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Faerie Fire (Feral) | |
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Properties | |
Class | Druid |
School | Nature |
Cooldown | 6 sec |
Improvements | [Improved Faerie Fire], [Nature's Reach] |
Related debuff | |
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Faerie Fire (Feral) is a Druid debuff that reduces the target's armor and prevents it from stealthing and turning invisible.
Notes
- Unlike its basic version, this spell is immune to all magic reflection abilities as well as the effects of Shaman grounding totems.
- This ability uses spell hit.
- The ability does good threat while in bear and should be used when tanking.
Tips and tactics
- Cast at the beginning of the battle to decrease the opponents armor so you can kill the enemy faster in Bear form when in melee combat.
- Use against Rogues to eliminate their ability to stealth.
- As it has no rage or energy cost, it can be used every time the cooldown is up, without having any negative effect. This is an excellent tool in keeping aggro and should be used liberally.
- When pulling, use this on a caster before using [Feral Charge] to interrupt their first cast.
Patch changes
- Patch 5.0.4 (2012-08-28): Removed.
- Hotfix (2011-07-06): [Faerie Fire] and Faerie Fire (Feral) will now remove Stealth, Invisibility, Vanish, Shadowmeld and Prowl from players.
- Patch 4.2.0 (2011-06-28): Base damage has been raised to 2950, up from 679. Attack power scaling has been decreased to 10.8%, down from 15%.
- Patch 4.0.1 (2010-10-12): Changed from reducing armor by 5% to 4/8/12% (stacks 3 times).
- Patch 3.1.0 (2009-04-14): Now decreases armor of your target by 5%. Has a 5-minute duration, and a 40-second PvP duration.
- Patch 3.0.2 (2008-10-14): Now an 11-point talent, down from being a 21-point talent.
- Patch 1.8.0 (2005-10-10): [Faerie Fire (Cat)] and [Faerie Fire (Bear)] have been merged into Faerie Fire (Feral).
External links
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