Eye for an Eye (Classic)
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The subject of this article was removed in patch 5.0.4 but remains in World of Warcraft: Classic.
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- For the Legion talent, see [Eye for an Eye].
Eye for an Eye | |
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Properties | |
Class | Paladin |
Eye for an Eye is a 2 point talent in the Paladin Retribution tree. This talent gives the paladin a chance to reflect a portion of the damage received from magical attacks.
Notes
- Eye for an Eye can critically strike for 150% of normal damage.
- Eye for an Eye cannot be reflected under any circumstance, even if the paladin's spell is reflected and procs it. It will instead strike the enemy that reflected the spell.
- Eye for an Eye damage can proc an enemy paladin's Eye for an Eye.
- The reflected damage is always dealt as Holy damage, regardless of the school of magic that proc'd it.
- With its PvE-oriented redesign in patch 4.0.1, Eye for an Eye no longer has a cap on its damage reflected, but now has a 2 second internal cooldown. Additionally, it can no longer proc off periodic spell damage.
Trivia
- Eye for an Eye is a common Paladin spell in Hearthstone. The flavor text reads: "Justice sometimes takes the form of a closed fist into a soft cheek."
Patch changes
- Patch 5.0.4 (2012-08-28): Removed.
- Patch 4.0.1 (2010-10-12): Eye for an Eye is now a tier 1 talent, down from tier 4, and has been redesigned: All magic attacks against you have a 20/40% chance to cause 30% of the damage taken back to the attacker as well.
- Previous talent: All criticals against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Previous talent: All criticals against you cause 5/10% of the damage taken to the attacker as well. The damage caused by Eye for an Eye will not exceed 50% of the Paladin's total health.
- Patch 3.2.0 (2009-08-04): Now properly triggered by periodic critical strikes. In addition, the tooltip incorrectly stated that 20% damage is reflected, when it is actually 10%. Tooltip fixed.
- Patch 3.1.3 (2009-06-02): This talent now deals 5/10% of the critical strike damage taken by the paladin back at the attacker (down from 10/20%).
- Patch 3.0.3 (2008-11-04): No longer breaks crowd control effects.
- Patch 3.0.2 (2008-10-14): Now reflects 10/20% damage from all critical hits (was 15/30% from spell critical hits only).
- Patch 2.2.0 (2007-09-25): This ability can now trigger while the Paladin is sitting.
- Patch 2.1.0 (2007-05-22): Some spells did not trigger Eye for an Eye correctly. That has been fixed.
- Patch 1.10.2 (2006-05-03): Will now properly produce its damage effect on the attacking caster.
- Patch 1.10.0 (2006-03-28):
- This talent can now trigger while you are mounted.
- If a paladin avoids damage with [Divine Shield], Eye for an Eye will not react.
- Patch 1.9.3 (2006-02-07): This talent will now still do damage when the paladin is stunned. In addition, if the critical hit kills the paladin, damage will still be dealt to the spellcaster.
- Patch 1.9.0 (2006-01-03): Added.
External links
Rank 1 | Rank 2 |
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