Enchanter crafted item
Wands
Ranged weapons usable by mages, priests, and warlocks that fire magic bolts, but use no mana or ammo.
Oils
Temporary buffs applied to a player's weapon. They stack with permanent enchantments, but not other temporary ones (such as sharpening stones, rogue poisons, and shaman weapon spells like Windfury). They are similarly wiped when you enter/leave an instance, or switch continents.
Wizard Oil
Boosts your damage from spells.
Mana Oil
Gives an increased mana-regeneration rate (works in and out of combat).
Rods
Usable only by enchanters to perform enchantments. Since they are BOP and gradually used as materials to make better rods, most enchanters will only ever make one of each kind of rod.
- [Runed Copper Rod]
- [Runed Silver Rod]
- [Runed Golden Rod]
- [Runed Truesilver Rod]
- [Runed Arcanite Rod]
- [Runed Fel Iron Rod]
- [Runed Adamantite Rod]
- [Runed Eternium Rod]
- [Runed Titanium Rod]
Others
- [Enchanted Thorium Bar]
- [Enchanted Leather]
- [Smoking Heart of the Mountain]
- [Prismatic Sphere]
- [Void Sphere]
Enchanting materials
While most materials used by enchanters to make new enchantments are randomly gained by disenchanting items, some materials can also be made using other materials already in possession of the enchanter.
- [Small Prismatic Shard] by shattering a [Nexus Crystal]
- Small Prismatic Shardx3 by shattering a [Large Prismatic Shard]
- Arcane Dustx3 by shattering a [Arcane Crystal]
- Large Prismatic Shardx2 by shattering a [Void Crystal]
- [Abyssal Shatter], makes a random amount of either [Greater Cosmic Essence] and [Infinite Dust] by shattering a [Abyss Crystal]