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The subject of this article was removed from World of Warcraft in patch 4.0.1.
- This includes items and quests that can no longer be obtained or are now deprecated.
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- For the retail talent, see [Dirty Tricks].
- Dirty Tricks (2 ranks)
- Tier 2 Subtetly rogue talent
- passive
- Increases the range of your Blind and Sap abilities by 2/5 yards and reduces the energy cost of your Blind and Sap abilities by 25/50%.
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Properties |
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Class |
Rogue |
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Other information |
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Affects |
[Sap], [Blind] |
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Dirty Tricks is a talent in the Rogue Subtlety tree. It allows the Rogue to [Sap] and [Blind] from a further range with less energy use.
Notes
- This talent was changed significantly in patch 2.0.
- Previously, the tooltip reads "chance to return to stealth", but in practical use, "chance to remain in stealth" was the actual effect.
- Core PvP specced rogues should be aware that since patch 2.0 all crowd control abilities (including Sap) last a maximum of 12 seconds in PvP, unlike pre-patch where Sap lasted longer.
- In patch 2.1 the base skill Sap will not break stealth, Improved Sap will now then be renamed as Dirty Tricks and increases the range of Sap and Blind by 2/4 yards whilst decreasing the energy cost by 25/50%.
Tactics and tips
- Sapping is dangerous against mobs that can detect stealth (these have a blue icon above their heads). You will usually not be able to sap these mobs. If they have non-detecting mobs with them, you may be able to use [Distract] to do a sap, but the detectors will probably see you immediately after you do it.
- [Shadowstep], a 41-point talent in the Subtlety tree, can be used to get behind a stealth-aware target, provided that you can get in within twenty yards without the mob noticing you. [Master of Deception] helps here. Keep in mind that mobs can only detect stealth in a 180-degree radius in front of them.
- If you are a dagger rogue, you should already be spending points on [Opportunity], so Dirty Tricks is truly an excellent 2 point investment and well worth it. Sword rogues may find it less tempting.
- When a target is sapped he cannot give a combat flag to the rogue unless provoked otherwise by a quest event or by attacking that target's grouped allies, this makes gathering herbs & ores and quest items that are surrounded by humanoids much smoother as you can Sap, gather, and then re-stealth.
- This talent is extremely useful against mages. It makes easier for you to blind them after a [Frost Nova], or sap them when they're aware of your presence and start spamming [Arcane Explosion] (both AoE and sap will have 10 yard range, you can step forward between two explosions with enough skill ).
Patch changes
- Patch 4.0.1 (2010-10-12): Removed.
- Patch 2.1.0 (2007-05-22): [Improved Sap] redesigned as Dirty Tricks: Increases the range of your [Sap] and [Blind] abilities by 2/5 yards and reduces the energy cost of your Sap and Blind abilities by 25/50%.
- Old: Gives you a 50/100% chance to return to stealth mode after using your Sap ability.
- Patch 2.0.3 (2007-01-09):
- Improved Sap switched places with [Elusiveness] in the Subtlety tree (was tier 4).
- Improved Sap now costs 2 points for a 100% chance to return to stealth.
External links