Detect Invisibility
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The subject of this article was removed in patch 4.0.1 but remains in World of Warcraft: Classic.
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Detect Invisibility | |
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Properties | |
Class | Warlock |
School | Shadow |
Cooldown | None/Global Cooldown |
Other information | |
Level learned | 26 |
Related buff | |
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Detect Invisibility was a spell that allowed a warlock (or its target) to see invisible units so it could attack them. It did NOT allow you to see stealthed units such as rogues, instead letting you able to detect enemies like Eyes of Naxxramas and the Unseen.
Notes
- This spell could detect characters with an invisibility level up to 1000.
- Prior to patch 2.0.1, this ability was trained at level 38 and granted 200 invisibility detection.
Hidden ghosts
- Use of this skill in the Ruins of Lordaeron allowed for players to see undead level 15 ghosts floating around in the court yard.
- In Raven Hill, Duskwood. Inside the houses, there are located invisible "passive" mobs, ranging from 55-56. Earlier used for farming Soul Shards among the Alliance warlocks, to a lesser extent Horde warlocks.
Tips and tactics
- Detect Invisibility was needed to see some of the succubi in the Arcatraz where the second and third bosses are.
- In PvP, Detect Invisibility allowed buffed players to see mages who were using the [Invisibility] spell. However, the buff also allowed invisible mages to see the buffed player.
Trivia
When [Detect Greater Invisibility] and [Detect Lesser Invisibility], this spell was moved into the ID formerly used for Lesser Invisibility.
Patch changes
- Patch 4.0.1 (2010-10-12): Removed.
- Patch 2.0.1 (2006-12-05): Two other "ranks" of this spell, [Detect Lesser Invisibility] and [Detect Greater Invisibility] were removed from the game and the remaining spell's detection level was raised significantly.
See also
External links
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