Blackwater Behemoth
Blackwater Behemoth | |
---|---|
Race | Wolf eel (Beast) |
Level | ?? Boss |
Reaction | Alliance Horde |
Location | Darkest Depths, Eternal Palace |
Blackwater Behemoth is the second boss of the Eternal Palace raid. It briefly appears in Nazjatar, being about to eat the adventurer and their escort in front of Sharas'dal before the timely arrival of native reinforcements.
Adventure Guide
Summoned from depths unknown, the Blackwater Behemoth lurks in an abyss so dark that not even the naga dare to venture into it. Only Azshara is capable of taming the beast, and she has trained it to faithfully guard her treasures.
Overview
The Blackwater Behemoth makes its home in the Darkest Depths of the ocean, where healing magic fails to function normally. Players must acquire Bioluminescence in order to be healed by their allies. Swimming over open water while covered in Bioluminescence will draw attention from creatures that dwell beneath, via Gaze from Below. Periodically, the Behemoth will retreat to another platform and begin channeling a lethal Cavitation wave if not interrupted.
Damage Dealers
- Swim toward Bioluminescent Cloud when active to gain Bioluminescence, allowing healers to heal you.
- Allow Bioluminescence to expire before pursuing the Behemoth over the open abyss so you are not targeted by Gaze from Below.
- Swim across the abyss quickly to interrupt Cavitation before the Behemoth finishes casting.
Healers
- Trigger Bioluminescent Cloud strategically to ensure Bioluminescence can be maintained by your allies.
- Allow Bioluminescence to expire before pursuing the Behemoth over the open abyss so you are not targeted by Gaze from Below.
Tanks
- Minimize the number of stacks of Feeding Frenzy gained by the Behemoth.
- Maintain Radiant Biomass on yourself or all incoming healing will be blocked by Darkest Depths.
Abilities
Darkest Depths — Reduces incoming healing by 100%.
- Shimmerskin Pufferfish
- Bioluminescent Cloud — Gravely wounding a Shimmerscale Pufferfish will cause it to expel a Bioluminescent Cloud. Players who enter the Bioluminescent Cloud will gain Bioluminescence for 45 Sec.
- Bioluminescence — Blocks the effects of Darkest Depths, enabling incoming healing as normal.
- Bioluminescent Cloud — Gravely wounding a Shimmerscale Pufferfish will cause it to expel a Bioluminescent Cloud. Players who enter the Bioluminescent Cloud will gain Bioluminescence for 45 Sec.
Gaze from Below — Swimming out over open water within the Darkest Depths while under the effects of Bioluminescence will trigger Gaze from Below as unseen creatures observe the player's movement. When Gaze from Below expires, the player is instantly killed.
Ravenous Behemoth
- Radiant Biomass — Melee attacks against players cover the player in a Radiant Biomass, allowing the targeted player to be healed as normal but also inflicting 6600-13270 Nature damage every 3 sec for 15 Sec.
- Feeding Frenzy — Increases attack speed by 8% for each consecutive melee attack against the same player.
- Toxic Spine — Fires a set of Toxic Spines at multiple players, inflicting 4752-9554 Nature damage every 3 sec for 12 Sec.
- Bioelectric Feelers — The Behemoth reaches out with Bioelectric Feelers, gently electrifying the water around itself. Every 4 sec, the Behemoth feels for players in clumps within 5 yards of one another. When a clump is detected, the Behemoth strikes, inflicting 6600-13270 Nature damage to everyone within the detected clump.
- Shock Pulse — Inflicts up to 22439-45118 Nature damage to all players, decreasing in damage the further away players are from the Behemoth. The damage reduction over distance ends at 80 yards away.
- Piercing Barb — Fires a Piercing Barb at a player, inflicting 105596-212321 Nature damage. This damage is divided between the targeted player and all other players struck by the Barb.
- Bioelectric Discharge — Inflicts 21119-42464 Nature damage to all players. This attack is only used by the Blackwater Behemoth whenever he is not actively engaged in melee combat. (2 Sec Cooldown)
Delve Deeper
- Cavitation — When the Behemoth reaches maximum energy, it relocates to a new cave and begins to cast Cavitation. Cavitation inflicts 39598-79620 Nature damage every 2 sec until interrupted.
- Slipstream — Enter a slipstream, propelling the player forward and increasing swim speed by 150%.
- Slipstream — Enter a slipstream, propelling the player forward and increasing swim speed by 150%. The churning waters of the Slipstream remove Bioluminescence from the player.
- Darkwater Jellyfish
- Glowing Stinger — Stings players who come near the Jellyfish, applying Bioluminescence for 8 Sec and inflicting 3960-7962 Nature damage every 2 sec for 8 Sec.
- Glowing Stinger — Stings players who come near the Jellyfish, inflicting 3960-7962 Nature damage every 2 sec for 8 Sec.
Related achievements
Quotes
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Loot
In Hearthstone
Blackwater Behemoth appears as a legendary Priest minion in the Voyage to the Sunken City expansion. Its flavor text reads: "What's a Blackwater Behemoth's favorite meal? Fish n' Ships."
Patch changes
- Patch 8.2.0 (2019-06-25): Added.