TextureBase:SetVertexOffset
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Sets a vertex offset for the texture.
TextureBase:SetVertexOffset(vertexIndex, offsetX, offsetY)
Arguments
- vertexIndex
- number - Defined in Constants.lua
UPPER_LEFT_VERTEX = 1; LOWER_LEFT_VERTEX = 2; UPPER_RIGHT_VERTEX = 3; LOWER_RIGHT_VERTEX = 4;
- offsetX
- number : uiUnit
- offsetY
- number : uiUnit
Example
Sets the upperleft vertex offset.
local tex = UIParent:CreateTexture()
tex:SetPoint("CENTER")
tex:SetTexture("interface/icons/inv_mushroom_11")
tex:SetVertexOffset(UPPER_LEFT_VERTEX, 20, 0)
Patch changes
Patch 7.2.0 (2017-03-28): Added.