PlayerModel:SetItemAppearance
Jump to navigation
Jump to search
Needs summary.
PlayerModel:SetItemAppearance(itemAppearanceID [, itemVisualID, itemSubclass])
Arguments
- itemAppearanceID
- number
- itemVisualID
- number?
- itemSubclass
- Enum.ItemWeaponSubclass?
Value | Field | Description |
---|---|---|
0 | Axe1H | |
1 | Axe2H | |
2 | Bows | |
3 | Guns | |
4 | Mace1H | |
5 | Mace2H | |
6 | Polearm | |
7 | Sword1H | |
8 | Sword2H | |
9 | Warglaive | |
10 | Staff | |
11 | Bearclaw | |
12 | Catclaw | |
13 | Unarmed | |
14 | Generic | |
15 | Dagger | |
16 | Thrown | |
17 | Obsolete3 | |
18 | Crossbow | |
19 | Wand | |
20 | Fishingpole |